我想使用一个复选框来控制滑块功能乘以的比率。
首先我尝试直接更改变量,但失败了。
然后我尝试更改dragCommand,但也失败了。
我该如何控制它?
import pymel.core as pm
import math
myRatio = math.sqrt(2) * 0.5
def myPolyBevel(*args):
# called by convert
def convertOn(*args):
#myRatio = math.sqrt(2) * 0.5
myOffsetSlider.dragCommand = myOffsetOn
def convertOff(*args):
#myRatio = 1.0
myOffsetSlider.dragCommand = myOffsetOff
# called by offset
def myOffsetOn(*args):
temp = pm.floatSliderGrp( myOffsetSlider, query = True, value = True ) * myRatio
pm.setAttr( myBevel.name()+".offset", temp )
def myOffsetOff(*args):
temp = pm.floatSliderGrp( myOffsetSlider, query = True, value = True )
pm.setAttr( myBevel.name()+".offset", temp )
# main
if pm.selected():
# add Bevel
newBevel = pm.polyBevel3( pm.selected(), offset = 0.1 * myRatio, segments = 2, smoothingAngle = 30, chamfer = 1 )
myBevel = newBevel[0]
# UI
bevelWindow = pm.window(title = 'Bevel')
bevelLayout = pm.columnLayout()
myConvert = pm.checkBoxGrp( numberOfCheckBoxes = 1, label = '', label1 = 'Convert', value1 = 1, onCommand = convertOn, offCommand = convertOff )
myOffsetSlider = pm.floatSliderGrp( label='Offset', field = True,
minValue = 0.0, maxValue = 5.0,
fieldMinValue = 0.0, fieldMaxValue = 100.0,
value = 0.1, step = 0.001,
dragCommand = myOffsetOn, changeCommand = myOffsetOn )
pm.showWindow()
# Main
mainWindow = pm.window(title = 'Star')
mainLayout = pm.gridLayout( cellWidthHeight = (40,40), numberOfColumns = 5 )
bevelButton = pm.button( label = 'Bevel', command = myPolyBevel)
pm.showWindow()
答案 0 :(得分:0)
你可能不必嵌套所有这个命令,它会使它更难(或使用一些类方法)
使用partial来传递args:
Maya Python - Using data from UI
这里有一个你可以参考的有用的帖子,检查theodor和我对这个主题的答案(我们经常回答这个问题)