因此,对于我的最终作业,我必须使用带控制台和GCanvas的分屏创建游戏。我已经设置了控制台,我找不到将GImages放到画布上的方法。现在,我认为给我带来麻烦的代码是:
function onEachFeature(feature,layer){
if(feature.properties.name == "red"){ //do something that binds associated marker to red layer)
else{//do something that binds associated marker to bluelayer}}
和方法:
String [] cards = {
"apple-ConvertImage.gif",
"pear-ConvertImage.gif",
"banana-ConvertImage.gif",
"peaches-ConvertImage.gif"
};
我也用这个方法调用
private void draw(String[] cards){
for (int i=0 ; i <= 3; i++){
GImage card = new GImage (cards[i],0,200);
canvas.add(card);
}
}
我继续收到附加源代码错误,表示无法找到MediaTools.class