我正在修改笔以创建SVG动画。我希望绿色元素完全遵循线路径,但事实并非如此。它也不是在一条线路上正确地循环8路径,而是在循环的十字路口反弹。任何建议如何实现这一点将不胜感激,因为我无法找到解决方案
var path = anime.path('path');
anime({
targets: 'div',
translateX: path,
translateY: path,
rotate: path,
duration: 6000,
loop: true,
easing: 'linear'
});
以下是codepen:https://codepen.io/anon/pen/VWYKwB
答案 0 :(得分:1)
前几天我告诉过你,你的路有问题。 你必须重建你的道路......
<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Document</title>
</head>
<body>
<button onclick="dashAni(myPath, 50, 3500)">start</button>
<svg id="mySVG" width="200" height="200" viewBox="0 0 500 500">
<path id="myPath" d="M 50,250 c 0 -100 150 -100 200 0
c 50 100 200 100 200 0
c -0 -100 -150 -100 -200 0
c -50 100 -200 100 -200 0
z"
stroke="#eee"
stroke-width="5" fill="none" />
</svg>
<script>
var dashAni = function(path, length, duration){
var dashPath = path.cloneNode(true);
mySVG.appendChild(dashPath);
var pathLen=path.getTotalLength();
var aktPos=0
var sumSteps = duration / (1000/60) // 60 pics per second
var step=0;
var pathAnim;
dashPath.setAttribute('stroke-dasharray', length + ' ' + (pathLen - length));
dashPath.setAttribute('stroke', "red");
dashPath.setAttribute('stroke-dashoffset', aktPos);
var anim=function(){
aktPos = pathLen/sumSteps*step*-1;
//aktLen = easeInOutQuad(step/sumSteps)*len;
dashPath.setAttribute('stroke-dasharray', length + ' ' + pathLen);
dashPath.setAttribute('stroke-dashoffset', aktPos);
if (step <= (sumSteps)){
step++;
pathAnim = setTimeout(anim, 1000/60) //1000/60 pics/second
} else {
mySVG.removeChild(dashPath);
clearTimeout(pathAnim);
}
}
anim();
}
</script>
</body>
</html>
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