播放本地(保存在设备上)歌曲的队列时遇到问题。我正在使用这个cocoapod - https://github.com/tumtumtum/StreamingKit。队列中的第一个项目在完成后再开始播放一次。 它有stopReason状态NONE
func audioPlayer(_ audioPlayer: STKAudioPlayer, didFinishPlayingQueueItemId queueItemId: NSObject, with stopReason: STKAudioPlayerStopReason, andProgress progress: Double, andDuration duration: Double) {
if stopReason == .eof || stopReason == .pendingNext {
checkNextTrack()
}
if stopReason == .none {
print("NONE")
}
if stopReason == .error || stopReason == .userAction || stopReason == .disposed {
stop()
resetAudioPlayer()
}
}
其他元素的状态为.eof
或.pendingNext
,这是正确的行为。在那种情况下我该怎么办?所有远程网址都正常播放。
日Thnx!
更新 队列创建
internal func playWithQueue(queue: [Song], index: Int = 0) {
var audioListNew = [AudioItem]()
for (index, value) in queue.enumerated() {
let audioItem = AudioItem(audioItem: value, audioIndex: index)
audioListNew.append(audioItem)
}
guard index >= 0 && index < audioListNew.count else { return }
newQueue(queue: audioListNew, index: index)
}
func newQueue(queue: [AudioItem], index: Int = 0) {
self.queue = queue
audioPlayer.clearQueue()
if let currentSong = self.queue[index].audioItem {
play(file: currentSong)
for (songIndex, _) in queue.enumerated() {
audioPlayer.queue( (queue[Int((index + songIndex) % queue.count)].audioItem?.songRealUrl)! )
}
}
currentIndex = index
}
答案 0 :(得分:0)
我有同样的问题,我解决了! 你需要做那样的事情:
-(void) audioPlayer:(STKAudioPlayer*)audioPlayer didFinishBufferingSourceWithQueueItemId:(NSObject*)queueItemId
{
SampleQueueId* queueId = (SampleQueueId*)queueItemId;
NSLog(@"Requeuing: %@", [queueId.url description]);
// [self.audioPlayer queueDataSource:[STKAudioPlayer dataSourceFromURL:queueId.url] withQueueItemId:[[SampleQueueId alloc] initWithUrl:queueId.url andCount:queueId.count+1]];
}
之后您需要编写停止操作:
-(void) audioPlayer:(STKAudioPlayer*)audioPlayer didFinishPlayingQueueItemId:(NSObject*)queueItemId withReason:(STKAudioPlayerStopReason)stopReason andProgress:(double)progress andDuration:(double)duration
{
SampleQueueId* queueId = (SampleQueueId*)queueItemId;
NSLog(@"Finished: %@", [queueId.url description]);
if(stopReason == STKAudioPlayerStopReasonEof)
{
if(self.isMainAudioPlay)
{
[self.mainAudioPlayer setState:STKAudioPlayerStateStopped];
[self.mainAudioPlayer stop];
self.playMainAudioFrame.image = [UIImage imageNamed:PlayIconMain];
}
else
{
[self.audioPlayer setState:STKAudioPlayerStateStopped];
[self.audioPlayer stop];
if(self.comments.count > 0)
{
UITableView *tableView = self.tabelView;
RCommentsModel *newsStop = (self.comments)[self.indexpathForStop.row];
newsStop.commentPlayIcon = PlayIconMain;
[self.comments replaceObjectAtIndex:self.indexpathForStop.row withObject:newsStop];
[tableView beginUpdates];
[tableView reloadRowsAtIndexPaths:@[self.indexpathForStop] withRowAnimation:UITableViewRowAnimationNone];
[tableView endUpdates];
}
}
}
else if (stopReason == STKAudioPlayerStopReasonUserAction)
{
if(self.isMainAudioPlay)
{
[self.mainAudioPlayer setState:STKAudioPlayerStateStopped];
[self.mainAudioPlayer stop];
self.playMainAudioFrame.image = [UIImage imageNamed:PlayIconMain];
}
else
{
[self.audioPlayer setState:STKAudioPlayerStateStopped];
[self.audioPlayer stop];
if(self.comments.count > 0)
{
UITableView *tableView = self.tabelView;
RCommentsModel *newsStop = (self.comments)[self.indexpathForStop.row];
newsStop.commentPlayIcon = PlayIconMain;
[self.comments replaceObjectAtIndex:self.indexpathForStop.row withObject:newsStop];
[tableView beginUpdates];
[tableView reloadRowsAtIndexPaths:@[self.indexpathForStop] withRowAnimation:UITableViewRowAnimationNone];
[tableView endUpdates];
}
}
}
else if (stopReason == STKAudioPlayerStopReasonNone)
{
}
}
希望它有所帮助!:)我花了很多时间来修复它 - 并且它有效!