如何在C ++中创建一个私有的函数指针数组?

时间:2017-06-02 20:40:50

标签: c++ pointers private-members

我有一些简单的C风格代码,它实现了一个简单的命令解释器,如下所示:

typedef struct {
    char *name;
    int (*func)(char* args);
} sCOMMAND;

int func_reset(char* args); 
int func_acc(char* args);
int func_dec(char* args);

const sCOMMAND CmdTbl[] = {
    { "RST",  func_reset },
    { "ACC",  func_acc },
    { "DEC",  func_dec }
};

void ProcessCommand (char *cCmd)
{
    int ndx = NUM_CMDS;

    // shortest cmd is 3 chars
    if (strlen(cCmd) >= MIN_CMD_LEN)
    {
        /////////////////////////////////////////////////////
        // Chop the command line into substrings with ptr to
        // each one where *parm[0] points to the command.
        char *parms[MAX_PARMS];
        ParseCommand(cCmd, parms); 

        /////////////////////////////////////////////////////
        // Scan the command table looking for a match
        for (int ndx = 0; ndx < NUM_CMDS; ndx++)
        {
            if (stricmp (CmdTbl[ndx].name, &parms[0]) == 0)
            {
                // command found, run its function
                CmdTbl[ndx].func(parms);  
            }
        }
    }

    // no valid command was found
    if (ndx == NUM_CMDS)
        Serial.println("UNKNOWN COMMAND");

    Serial.println("RDY> ");
}

这很有用,但我想做的是将命令解释器封装在C ++类中。但是我无法使用类方法设置sCOMMAND表。我最近的尝试是:

//在文件CmdHandler.h中

class CmdHandler;

typedef struct {
    char *name;
    int (CmdHandler::*func)(char* args);
} sCOMMAND;


class CmdHandler 
{
    public:
        CmdHandler(int buf_size);
        ~CmdHandler(void) { if (m_Buf) delete [] m_Buf; };
        void ProcessCommand (char *cCmd);

    private:
        char        *m_Buf;
        int         m_BufSize;
        char        *parms[MAX_PARMS];
        void ParseCommand(char *cCmd, char* (&parms)[MAX_PARMS]); 

        int func_1(char* args); 
        int func_2(char* args);
        int func_3(char* args);

        sCOMMAND    CmdTbl[3];
};

//在文件CmdHandler.cpp中

#include "CmdHandler.h"


CmdHandler::CmdHandler(int buf_size)
    : CmdTbl{   {"RST", func_1},
                {"ACC", func_2},
                {"DEC", func_3} }
{
    m_BufSize = buf_size;

    m_Buf = new char[m_BufSize];
}

void CmdHandler::ProcessCommand (char *cCmd)
{

}

在ARM GCC CPP编译器上,这会产生错误"cannot convert 'CmdHandler::func_1' from type 'int (CmdHandler::)(char*)' to type 'int (CmdHandler::*)(char*)'".

如果我将结构中的指针引用作为:

typedef struct {
    char *name;
    int (CmdHandler::func)(char* args);
} sCOMMAND;

我得到了

"CmdHandler.h: invalid use of incomplete type 'class CmdHandler'
      int (CmdHandler::func)(char* args);".

有谁能告诉我如何解决这个问题,或建议更好的方法?

1 个答案:

答案 0 :(得分:0)

与非成员函数不同,成员函数不会衰减到函数指针。因此,您需要使用:

CmdHandler::CmdHandler(int buf_size)
    : cmd_tbl{  {"RST", &CmdHandler::func_1},
                {"ACC", &CmdHandler::func_2},
                {"DEC", &CmdHandler::func_3} }
{
    m_BufSize = buf_size;

    m_Buf = new char[m_BufSize];
}