如何防止在网站上滚动,只允许在div之间滚动

时间:2017-05-30 16:03:13

标签: javascript jquery html scroll scrolltop

我一直在尝试禁用网站上的滚动条,并且只能在不同的部分(div)之间滚动。

滚动确实已启用,有时它会按照我想要的方式滚动到某个位置...
但有时它不会(即使滚动事件被识别并且在JS的正确部分中)。

https://jsfiddle.net/reeferblower/bktonrf7/

您可以看到它工作2-3次然后非常迟钝且无响应。

$('body').on('scroll touchmove mousewheel', function(e) {
  e.preventDefault();
  e.stopPropagation();

  fullPage(e);

});



function fullPage (e) {

  var section1Top =  0;
  var section2Top =  $('#page-number-2').offset().top - (($('#page-number-3').offset().top - $('#page-number-2').offset().top) / 2);
  var section3Top =  $('#page-number-3').offset().top - (($('#page-number-4').offset().top - $('#page-number-3').offset().top) / 2);
  var section4Top =  $('#page-number-4').offset().top - (($(document).height() - $('#page-number-4').offset().top) / 2);;
  var pos = $(window).scrollTop();
  console.log(pos);
  if (e.originalEvent.wheelDelta >= 0) {
    //up scroll
    console.log("up...");
    //section 2
    if(pos == 0){
      return;
    }
    if(pos > section1Top && pos < section3Top ){
      console.log("2 - 1 ");

      $('html, body').animate({
        scrollTop:0
      }, 1000, function() {
        // parallaxScroll(); // Callback is required for iOS
      });
    }

    //section 3
    else if(pos >= section2Top && pos < section4Top ){
      console.log("3 - 2 ");

      $('html, body').animate({
        scrollTop:$('#page-number-2').offset().top
      }, 1000);
    }
    else{
      console.log("4 - 3 ");
      $('html, body').animate({
        scrollTop:$('#page-number-3').offset().top
      }, 1000);
    }

  }
  else {
    //down scroll
    console.log("down");

    //section 1
    if(pos == '0'){
      console.log("1 - 2 ");
      $('html, body').animate({
        scrollTop:$('#page-number-2').offset().top
      }, 1000);
    }
    // section 2
    else if(pos >= section1Top && pos < section3Top ){
      console.log("2 - 3 ");
      $('html, body').animate({
        scrollTop:$('#page-number-3').offset().top
      }, 1000);
    }
    //section 4
    else {
      console.log("3 - 4 ");
      $('html, body').animate({
        scrollTop:$('#page-number-4').offset().top
      }, 1000);
    }
  }
  return false;

}

1 个答案:

答案 0 :(得分:1)

最重要的“技巧”是过滤那些为animate()方法过于频繁触发的滚动事件。

如果不这样做,动画堆栈会填充太多动画......这就是造成延迟的原因。

所以我以这种方式updated your **Fiddle*

  1. 我使用“标志”来了解滚动事件是否已被触发(意味着animate()当前正在运行)
  2. 我还使用“标志”来记住用户实际看到的部分(而不是计算位置);
  3. 我修改了部分位置的sectionXTop变量以滚动到。
  4. 以下是代码:

    var actualSection=1;
    var scrollFired=false;
    
    $('body').on('scroll touchmove mousewheel', function(e) {
      e.preventDefault();
      e.stopPropagation();
    
      fullPage(e);
    
    });
    
    function fullPage (e) {
    
      var section1Top =  0;
      var section2Top =  $('#page-number-2').offset().top;  // - (($('#page-number-3').offset().top - $('#page-number-2').offset().top) / 2);
      var section3Top =  $('#page-number-3').offset().top;  // - (($('#page-number-4').offset().top - $('#page-number-3').offset().top) / 2);
      var section4Top =  $('#page-number-4').offset().top;  // - (($(document).height() - $('#page-number-4').offset().top) / 2);;
      var pos = $(window).scrollTop();
      console.log(pos);
    
      if (e.originalEvent.wheelDelta >= 0) {
        //up scroll
        console.log("up...");
        //section 2
        if(actualSection==1){
          return;
        }
        if(actualSection==2 && !scrollFired){
          scrollFired=true;
          console.log("UP to section #1");
    
          $('html, body').animate({
            scrollTop:0
          }, 1000, function() {
            // parallaxScroll(); // Callback is required for iOS
            actualSection=1;
            scrollFired=false;
          });
        }
    
        //section 3
        else if(actualSection==3 && !scrollFired){
          scrollFired=true;
          console.log("UP to section #2");
    
          $('html, body').animate({
            scrollTop:$('#page-number-2').offset().top
          }, 1000, function() {
            // parallaxScroll(); // Callback is required for iOS
            actualSection=2;
            scrollFired=false;
          });
        }
        else if(actualSection==4 && !scrollFired){
          scrollFired=true;
          console.log("UP to section #3");
    
          $('html, body').animate({
            scrollTop:$('#page-number-3').offset().top
          }, 1000, function() {
            // parallaxScroll(); // Callback is required for iOS
            actualSection=3;
            scrollFired=false;
          });
        }
    
      }
      else {
        //down scroll
        console.log("down");
    
        //section 1
        if(actualSection==1 && !scrollFired){
          scrollFired=true;
          console.log("Down to section #2");
    
          $('html, body').animate({
            scrollTop:$('#page-number-2').offset().top
          }, 1000, function() {
            // parallaxScroll(); // Callback is required for iOS
            actualSection=2;
            scrollFired=false;
          });
        }
        // section 2
        else if(actualSection==2 && !scrollFired){
          scrollFired=true;
          console.log("Down to section #3");
    
          $('html, body').animate({
            scrollTop:$('#page-number-3').offset().top
          }, 1000, function() {
            // parallaxScroll(); // Callback is required for iOS
            actualSection=3;
            scrollFired=false;
          });
        }
        //section 4
        else if(actualSection==3 && !scrollFired){
          scrollFired=true;
          console.log("Down to section #4");
    
          $('html, body').animate({
            scrollTop:$('#page-number-4').offset().top
          }, 1000, function() {
            // parallaxScroll(); // Callback is required for iOS
            actualSection=4;
            scrollFired=false;
          });
        }
      }
      return false;
    
    }