我正在尝试在camera2 textureview上绘制一个矩形,当我运行代码时,我看到通常的移动方块的相机屏幕,当我点击(触摸)它时,应用程序崩溃,主题中出现错误。我也不确定我是否正确实现了自定义视图,以下是所有相关部分,希望得到一些帮助(我不确定我有一个好的布局xml,我在OnCrearte下添加了ViewGroup代码,不确定我甚至需要触摸xml )
------- CameraActivity.java:
package com.example.android.camera2video;
import android.app.Activity;
import android.content.Context;
import android.os.Bundle;
import android.view.ViewGroup;
public class CameraActivity extends Activity {
private Context context;
CustomView customview;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_camera);
customview = new CustomView(this);
final ViewGroup viewGroup = (ViewGroup) ((ViewGroup) this.findViewById(android.R.id.content)).getChildAt(0);
viewGroup.addView(new CustomView(this));
if (null == savedInstanceState) {
getFragmentManager().beginTransaction()
.replace(R.id.container, Camera2VideoFragment.newInstance())
.commit();
}
}
}
------- CustomView.java
package com.example.android.camera2video;
import android.app.Activity;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.PixelFormat;
import android.graphics.PorterDuff;
import android.os.Handler;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
public class CustomView extends SurfaceView {
private Paint paint;
private SurfaceHolder mHolder;
private Context context;
public CustomView(Context context) {
super(context);
mHolder = getHolder();
mHolder.setFormat(PixelFormat.TRANSPARENT);
this.context = context;
paint = new Paint(Paint.ANTI_ALIAS_FLAG);
paint.setColor(Color.WHITE);
paint.setStyle(Paint.Style.STROKE);
}
public CustomView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public CustomView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
// real work here
}
private void doAdditionalConstructorWork() {
// init variables etc.
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
if (event.getAction() == MotionEvent.ACTION_DOWN) {
invalidate();
if (mHolder.getSurface().isValid()) {
final Canvas canvas = mHolder.lockCanvas();
Log.d("touch", "touchRecieved by camera");
System.err.println("EXIT 1");
if (canvas != null) {
Log.d("touch", "touchRecieved CANVAS STILL Not Null");
canvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR);
canvas.drawColor(Color.TRANSPARENT);
canvas.drawCircle(event.getX(), event.getY(), 100, paint);
mHolder.unlockCanvasAndPost(canvas);
new Handler().postDelayed(new Runnable() {
@Override
public void run() {
Canvas canvas1 = mHolder.lockCanvas();
if(canvas1 !=null){
canvas1.drawColor(0, PorterDuff.Mode.CLEAR);
mHolder.unlockCanvasAndPost(canvas1);
}
}
}, 1000);
}
mHolder.unlockCanvasAndPost(canvas);
}
}
return false;
}
}
----- fragment_camera2_video.xml
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent">
<com.example.android.camera2video.AutoFitTextureView
android:id="@+id/texture"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentStart="true"
android:layout_alignParentTop="true" />
<FrameLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true"
android:layout_alignParentStart="true"
android:layout_below="@id/texture"
android:background="#4285f4">
<Button
android:id="@+id/video"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:text="@string/record" />
<ImageButton
android:id="@+id/info"
android:contentDescription="@string/description_info"
style="@android:style/Widget.Material.Light.Button.Borderless"
android:layout_width="4dp"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical|right"
android:padding="20dp"
android:src="@drawable/ic_action_info" />
</FrameLayout>
</RelativeLayout>
答案 0 :(得分:0)
一次只能绘制一个视图;一旦SurfaceView连接到相机,您就无法锁定它以便自己画画。
你的崩溃可能是因为你正在调用mHolder.unlockCanvasAndPost(canvas);在空检查之外。
如果要绘制cameara预览,则需要在SurfaceView顶部放置第二个视图。