我为多个客户端编写了客户端 - 服务器聊天(使用非阻塞套接字复用i / o)。
现在我修复了bufferSize(例如,length = 64)。 我想用Ring Buffer在客户端和服务器之间进行数据交换。我还写了一些函数(缓冲区inisialisation,popFront和pushBack)来写入缓冲区。
如何实现这个想法?例如,我想我需要2个结构:第一个结构有缓冲区长度和指向另一个缓冲区中数据的指针,第二个缓冲区有数据。但是现在我不知道我应该怎么做。你能给我一个建议,也许可以用代码展示吗?感谢。
这是我的ringBuffer结构和函数(我想函数bufferSize是错误的):
struct ringBuffer
{
int *bufferData;
int head;
int tail;
int size;
};
void bufferFree(struct ringBuffer *buffer)
{
free(buffer->bufferData);
}
void bufferInitialization(struct ringBuffer *buffer, int size)
{
buffer->size = size;
buffer->head = 0;
buffer->tail = 0;
buffer->bufferData = (int*)malloc(sizeof(int) * size);
}
int pushBack(struct ringBuffer *buffer, int data)
{
buffer->bufferData[buffer->tail++] = data;
if (buffer->tail == buffer->size)
{
buffer->tail = 0;
}
return 0;
}
int popFront(struct ringBuffer *buffer)
{
if (buffer->head != buffer->tail)
{
buffer->head++;
if (buffer->head == buffer->size)
{
buffer->head = 0;
}
}
return 0;
}
int bufferSize(struct ringBuffer *buffer)
{
if (buffer->head >= buffer->tail)
{
return (buffer->head - buffer->tail);
}
else
{
return buffer->size - ((buffer->size - buffer->tail) + buffer->head);
}
/*for (int i = buffer->head; buffer->head < buffer->tail; i++)
{
printf("head[%d] and tail[%d] --> bufferData = %d", buffer->head, buffer->tail, buffer->bufferData);
}*/
return 0;
}
答案 0 :(得分:2)
Basically, you need two things:
There are a variety of flavors for the ring buffer: lockless, multi-consumer, multi-producer etc.
Have a look at DPDK's ring library as an example or lockless rings. Here is a detailed description of algorithms: http://dpdk.org/doc/guides/prog_guide/ring_lib.html