从背景崩溃中恢复时“未能及时恢复”

时间:2010-12-11 00:32:10

标签: iphone ios multitasking

好的,所以去背景我隐藏了一切。当我切换回时,我仍然无法及时恢复错误。如果一切都被隐藏,为什么它会在drawRect中崩溃?关于如何处理这样的“失败”错误的任何想法?

Incident Identifier: 0E5ADFDF-1EB1-4ECC-9F02-57B37F1BBBA1
CrashReporter Key:   17186e938075dd5907223199eccdc85176f18698
Hardware Model:      iPad1,1
Process:         hexProto [2162]
Path:            /var/mobile/Applications/31D43A9F-0EF3-4D03-89AC-243B68F75D91/hexProto.app/hexProto
Identifier:      hexProto
Version:         ??? (???)
Code Type:       ARM (Native)
Parent Process:  launchd [1]

Date/Time:       2010-12-10 15:56:11.615 -0800
OS Version:      iPhone OS 4.2 (8C134)
Report Version:  104

Exception Type:  00000020
Exception Codes: 0x8badf00d
Highlighted Thread:  0

Application Specific Information:
Annexation failed to resume in time

Elapsed total CPU time (seconds): 9.880 (user 7.320, system 2.560), 97% CPU
Elapsed application CPU time (seconds): 7.650, 75% CPU

Thread 0:
0   ImageIO                       0x00009740 ImageIO_ABGR_TO_ARGB_8Bit + 44
1   ImageIO                       0x00006ade ImageProviderCopyImageBlockSetCallback + 210
2   CoreGraphics                  0x00009052 CGImageProviderCopyImageBlockSetWithOptions + 226
3   CoreGraphics                  0x00008f5c CGImageProviderCopyImageBlockSet + 32
4   CoreGraphics                  0x00008c8a img_blocks_create + 182
5   CoreGraphics                  0x00025e1a img_blocks_extent + 42
6   CoreGraphics                  0x00025d06 img_interpolate_extent + 70
7   CoreGraphics                  0x00004e90 img_data_lock + 4376
8   CoreGraphics                  0x00003668 CGSImageDataLock + 104
9   libRIP.A.dylib                0x0000c658 ripc_AcquireImage + 2676
10  libRIP.A.dylib                0x00009c6e ripc_DrawImage + 462
11  CoreGraphics                  0x00003520 CGContextDelegateDrawImage + 44
12  CoreGraphics                  0x000033de CGContextDrawImage + 250
13  UIKit                         0x000148aa -[UIImage drawInRect:blendMode:alpha:] + 1182
14  UIKit                         0x0003affe -[UIImage drawInRect:] + 50
15  hexProto                      0x00047782 -[NormalButton drawRect:] (NormalButton.m:48)
16  UIKit                         0x000132d2 -[UIView(CALayerDelegate) drawLayer:inContext:] + 258
17  QuartzCore                    0x000152fe -[CALayer drawInContext:] + 86
18  QuartzCore                    0x0001507c backing_callback(CGContext*, void*) + 32
19  QuartzCore                    0x00014af2 CABackingStoreUpdate + 1226
20  QuartzCore                    0x0001435c -[CALayer _display] + 724
21  QuartzCore                    0x0001406a -[CALayer display] + 134
22  QuartzCore                    0x00013fb0 CALayerDisplayIfNeeded + 176
23  QuartzCore                    0x0000956e CA::Context::commit_transaction(CA::Transaction*) + 214
24  QuartzCore                    0x0000937c CA::Transaction::commit() + 184
25  QuartzCore                    0x000092bc CA::Transaction::pop() + 120
26  QuartzCore                    0x0000923a +[CATransaction commit] + 18

1 个答案:

答案 0 :(得分:2)

使用乐器(特别是Shark)来了解发生了什么。

Springboard杀死你的应用程序的原因是因为你接近超过允许的10秒(苹果似乎永远不会发布确切的数字,但是一般的智慧似乎将它固定在10)。

Elapsed total CPU time (seconds): 9.880 (user 7.320, system 2.560), 97% CPU 

当程序崩溃时,它可能正在做一些绘图 - 你怎么知道它没有做8秒的其他任务然后做1.5的绘图?这就是我使用Shark找出占用CPU时间最多的因素。

然后,分析一下,看看可以做些什么。