我不确定在这里问这个问题是否可以。如果没有,请投反对票。但我正在寻找关于我的宽高比功能效率的意见。以下是确定方面和限制图像大小的功能。我是怎么做到的?
function constrainTwoNumbers(options){
d = {
dir: 'either', // direction: 'auto', 'vertical' or 'horizontal'. What side of the image do you want to constrain?
orgw:0,
orgh:0,
target:100,
}
// merge the options with the default values
o = $.extend(d, options);
// create object to write results into
var result = [];
switch(o.dir){
case 'either':
// no direction is set, limit the largest side.
// determine what the orientation is.
if(o.orgw > o.orgh){ //landscape
aspect = o.orgw / o.target;
}else if(o.orgw < o.orgh){ //portrait
aspect = o.orgh / o.target;
}else if(o.orgw === o.orgh){ // the image is square. Just pass both dimensions as targeted
result.w = o.target;
result.h = o.target;
return result;
}
break;
case 'horizontal':
aspect = o.orgw / o.target;
break;
case 'vertical':
aspect = o.orgh / o.target;
break;
}
result.w = Math.round(o.orgw / aspect);
result.h = Math.round(o.orgh / aspect);
return result;
}
答案 0 :(得分:2)
您可以将其压缩为单个if/else
function constrainTwoNumbers(options){
var d = {
dir: 'either', // direction: 'either', 'vertical' or 'horizontal'. What side of the image do you want to constrain?
orgw:0,
orgh:0,
target:100
};
// merge the options with the default values
var o = $.extend(d, options);
// create object to write results into
var result = [];
if ((o.dir === 'either' && o.orgw > o.orgh) || (o.dir === 'horizontal'))
{
aspect = o.orgw / o.target;
}
else
{
aspect = o.orgh / o.target;
}
result.w = Math.round(o.orgw / aspect);
result.h = Math.round(o.orgh / aspect);
return result;
}
答案 1 :(得分:1)
您可以使用http://code.google.com/closure/compiler/检查效果。
并http://jslint.com/查找内存泄漏和其他错误。