我正在为three.js中的项目创建一些工具提示。这是我用来创建工具提示的代码。
var defaultWidthForText = 450;
var canvasMinSize = 300;
var textMultiplier = 1.2;
function getMaxWidth(context, texts)
{
let maxWidth = 0;
for(let i in texts)
maxWidth = Math.max(maxWidth, context.measureText(texts[i]).width);
return maxWidth;
}
function makeTextSprite(message, parameters, transparent, opaque) {
message = " " + message + " ";
if (parameters === undefined) parameters = {};
var fontface = parameters.hasOwnProperty("fontface") ?
parameters["fontface"] : "Arial";
var fontsize = parameters.hasOwnProperty("fontsize") ?
parameters["fontsize"] : 24 ;
var borderThickness = parameters.hasOwnProperty("borderThickness") ?
parameters["borderThickness"] : 2;
var borderColor = parameters.hasOwnProperty("borderColor") ?
parameters["borderColor"] : { r: 0, g: 0, b: 0, a: 1.0 };
var backgroundColor = parameters.hasOwnProperty("backgroundColor") ?
parameters["backgroundColor"] : { r: 255, g: 255, b: 255, a: 1.0 };
var textColor = parameters.hasOwnProperty("textColor") ?
parameters["textColor"] : { r: 0, g: 0, b: 0, a: 1.0 };
/// setting opaque
if(opaque === undefined) backgroundColor.a = 0.3;
else backgroundColor.a = opaque;
var canvas = document.createElement('canvas');
var context = canvas.getContext('2d');
context.font = "Bold " + fontsize + "px " + fontface;
var texts = message.split('\n');
var totalLine = texts.length;
var textWidth = getMaxWidth(context, texts);
// setting canvas size
var size = Math.max(canvasMinSize, textWidth + 2 * borderThickness);
canvas.width = size;
canvas.height = size;
context.font = "Bold " + fontsize + "px " + fontface;
// background color
context.fillStyle = "rgba(" + backgroundColor.r + "," + backgroundColor.g + ","
+ backgroundColor.b + "," + backgroundColor.a + ")";
// border color
context.strokeStyle = "rgba(" + borderColor.r + "," + borderColor.g + ","
+ borderColor.b + "," + borderColor.a + ")";
// border width
context.lineWidth = borderThickness;
let totalTextHeight = fontsize * textMultiplier * totalLine;
roundRect(context, (size/2 - textWidth / 2) - borderThickness/2, size / 2 - fontsize/2 - totalTextHeight/2, textWidth + borderThickness, totalTextHeight + fontsize/2 , 6);
// text color
context.fillStyle = "rgba(" + textColor.r + "," + textColor.g + ","
+ textColor.b + "," + textColor.a + ")";
let startY = size / 2 - totalTextHeight/2 + fontsize/2 ;
for(var i = 0; i < totalLine; i++) {
let curWidth = context.measureText(texts[i]).width;
context.fillText(texts[i], size/2 - curWidth/2, startY + fontsize * i * textMultiplier);
}
// canvas contents will be used for a texture
var texture = new THREE.Texture(canvas);
texture.needsUpdate = true;
var spriteMaterial = new THREE.SpriteMaterial(
{ map: texture, transparent: true, depthTest: false, depthWrite: false });
if (transparent !== undefined && transparent === true) {
spriteMaterial.transparent = true;
spriteMaterial.depthWrite = false;
spriteMaterial.depthTest = false;
}
var sprite = new THREE.Sprite(spriteMaterial);
return sprite;
}
function roundRect(ctx, x, y, w, h, r) {
ctx.beginPath();
ctx.moveTo(x + r, y);
ctx.lineTo(x + w - r, y);
ctx.quadraticCurveTo(x + w, y, x + w, y + r);
ctx.lineTo(x + w, y + h - r);
ctx.quadraticCurveTo(x + w, y + h, x + w - r, y + h);
ctx.lineTo(x + r, y + h);
ctx.quadraticCurveTo(x, y + h, x, y + h - r);
ctx.lineTo(x, y + r);
ctx.quadraticCurveTo(x, y, x + r, y);
ctx.closePath();
ctx.fill();
ctx.stroke();
}
这会产生类似this图片的工具提示。
现在我想制作一个工具提示,我可以在其中显示一些表格,如this。
如果有人可以在stackoverflow上找到正确答案或提供解决方案。
感谢。