我想在屏幕上看到一个标志,e.x可能是(哈希)'#'。 Sign会有一些起始位置,比方说(0,0)。如果我按向右箭头,我想看到标志向右移动,如果按左箭头,我想看左边等。 到目前为止,我的代码看起来像这样,它适用于阅读pos,但我想添加某种“动画”,所以我可以看到标志在屏幕上移动:
!更新:为了给你一个线索,我创建了“图标”,现在当你向右或向左按下时,图标会朝着所需的方向移动。
from msvcrt import getch
icon = chr(254)
pos = [0, 0]
t = []
def fright():
global pos
pos[0] += 1
print ' ' * pos[0],
print(icon)
def fleft():
global pos
pos[0] -= 1
print ' ' * pos[0],
print(icon)
def fup():
global pos
pos[1] += 1
def fdown():
global pos
pos[1] -= 1
def appendTab():
global pos, t
t.append(pos)
while True:
print'Distance from zero: ', pos
key = ord(getch())
if key == 27: #ESC
break
elif key == 13: #Enter
print('selected')
appendTab()
elif key == 32: #Space, just a small test - skip this line
print('jump')
print(t)
elif key == 224: #Special keys (arrows, f keys, ins, del, etc.)
key = ord(getch())
if key == 80: #Down arrow
print('down')
fdown()
elif key == 72: #Up arrow
print('up')
fup()
elif key == 75: #Left arrow
print('left')
fleft()
elif key == 77: #Right arrow
print('right')
fright()
答案 0 :(得分:1)
您可以创建用作地图的列表列表,并将播放器的单元格设置为'#'
。然后只需打印地图,如果播放器移动,请使用os.system('cls' if os.name == 'nt' else 'clear')
清除命令行/终端并打印更新的地图。
import os
from msvcrt import getch
pos = [0, 0]
# The map is a 2D list filled with '-'.
gamemap = [['-'] * 5 for _ in range(7)]
# Insert the player.
gamemap[pos[1]][pos[0]] = '#'
while True:
print('Distance from zero: ', pos )
key = ord(getch())
if key == 27: #ESC
break
elif key == 224: #Special keys (arrows, f keys, ins, del, etc.)
key = ord(getch())
if key in (80, 72, 75, 77):
# Clear previous tile if player moves.
gamemap[pos[1]][pos[0]] = '-'
if key == 80: #Down arrow
pos[1] += 1
elif key == 72: #Up arrow
pos[1] -= 1
elif key == 75: #Left arrow
pos[0] -= 1
elif key == 77: #Right arrow
pos[0] += 1
print('clear')
# Clear the command-line/terminal.
os.system('cls' if os.name == 'nt' else 'clear')
# Set the player to the new pos.
gamemap[pos[1]][pos[0]] = '#'
# Print the map.
for row in gamemap:
for tile in row:
print(tile, end='')
print()