我正在尝试将新窗口中TextField
的用户数据输入到主窗口中的TableView
。但它不是填充表,我没有得到任何异常。点击按钮,新窗口关闭。我正在创建一个非常简单的应用程序,以确定如何在控制器之间正确通信。
package sample;
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.stage.Stage;
public class Main extends Application {
static Stage primaryStage;
@Override
public void start(Stage primaryStage) throws Exception{
Parent root = FXMLLoader.load(getClass().getResource("sample.fxml"));
this.primaryStage= primaryStage;
this.primaryStage.setTitle("Hello World");
this.primaryStage.setScene(new Scene(root));
this.primaryStage.show();
}
public void closeStage(){
primaryStage.close();
}
public static void main(String[] args) {
launch(args);
}
}
主窗口的控制器类,其中包含用于打开新Stage
的按钮和按钮:
package sample;
import javafx.fxml.FXMLLoader;
import javafx.fxml.Initializable;
import javafx.scene.Scene;
import javafx.fxml.FXML;
import javafx.scene.control.Button;
import javafx.scene.control.TableColumn;
import javafx.scene.control.TableView;
import javafx.scene.control.cell.PropertyValueFactory;
import javafx.scene.layout.BorderPane;
import javafx.stage.Stage;
import java.io.IOException;
import java.net.URL;
import java.util.ResourceBundle;
public class Controller implements Initializable {
@FXML TableView<radnici> tabela;
@FXML TableColumn<radnici, String> kolona;
@FXML Button dodajRadnikaDugme;
@FXML Button closeDugme;
Main main = new Main();
static Stage stage = new Stage();
Scene scene;
BorderPane borderPane;
@Override
public void initialize(URL location, ResourceBundle resources) {
kolona.setCellValueFactory(new PropertyValueFactory<radnici, String>("ime"));
}
public TableView<radnici> getTabela() {
return tabela;
}
public TableColumn<radnici, String> getKolona() {
return kolona;
}
//Opening new Stage on button clicked
public void dodajRadnikaDugemKlik() throws IOException {
FXMLLoader loader = new FXMLLoader();
borderPane = new BorderPane();
loader.setLocation(getClass().getResource("dodajRadnika.fxml"));
borderPane = loader.load();
scene = new Scene(borderPane);
stage.setTitle("Dodaj Radnika");
stage.setScene(scene);
stage.showAndWait();
}
//Closing main window
public void closeDugmeKlik(){
main.closeStage();
}
//Method for closing new window
public void CloseStage(){
stage.close();
}
}
新窗口的控制器类,其中只有TextField
和按钮:
package sample;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.control.Button;
import javafx.scene.control.TextField;
import javafx.scene.layout.BorderPane;
import java.io.IOException;
public class dodajRadnikaKontroler {
@FXML TextField upišiRadnika;
@FXML Button dodajRadnika;
BorderPane borderPane;
public void initialize(){
System.out.println("učitavanje podataka...");
}
//Method for adding data on button clicked from TextField into table in main window
@FXML public void dodajRadnikaKlik() throws IOException {
FXMLLoader loader = new FXMLLoader();
loader.setLocation(getClass().getResource("sample.fxml"));
borderPane = new BorderPane();
borderPane = loader.load();
Controller controller = loader.getController();
ObservableList<radnici> lista = FXCollections.observableArrayList();
lista.add(new radnici(upišiRadnika.getText()));
controller.tabela.setItems(lista);
upišiRadnika.clear();
controller.CloseStage();
}
}
工人的模范类(“radnici”):
package sample;
public class radnici {
private String ime;
public radnici(String ime) {
this.ime = ime;
}
public String getIme() {
return ime;
}
public void setIme(String ime) {
this.ime = ime;
}
}
请有人帮助我,这样我才能最终做到这一点。
答案 0 :(得分:1)
注意:请使用proper naming conventions。我已经更改了一些类的名称,以便它们遵循标准约定。
您没有看到对表的更改,因为您正在从FXML文件加载一个全新的UI结构,包括一个新的TableView
,然后您在该新表视图中设置项目。
FXMLLoader loader = new FXMLLoader();
loader.setLocation(getClass().getResource("sample.fxml"));
borderPane = new BorderPane();
// load a new UI from the FXML file:
borderPane = loader.load();
// get the controller for the new UI:
Controller controller = loader.getController();
ObservableList<radnici> lista = FXCollections.observableArrayList();
lista.add(new radnici(upišiRadnika.getText()));
// set the table items in the new UI:
controller.tabela.setItems(lista);
upišiRadnika.clear();
controller.CloseStage();
由于您甚至不显示此新用户界面,因此您无法看到表格中的项目。
据推测,您实际想要做的是更新现有表中的项目。您只需要参考表格的后备列表即可。您需要将其传递给第二个FXML文件的控制器。将字段和方法添加到DodajRadnikaKontroler
:
public class DodajRadnikaKontroler {
// Existing code omitted:
private ObservableList<Radnici> items ;
public void setItems(ObservableList<Radnici> items) {
this.itmes = items ;
}
}
然后在加载FMXL文件时将表格列表传递给新控制器:
//Opening new Stage on button clicked
public void dodajRadnikaDugemKlik() throws IOException {
FXMLLoader loader = new FXMLLoader();
borderPane = new BorderPane();
loader.setLocation(getClass().getResource("dodajRadnika.fxml"));
borderPane = loader.load();
DodajRadnikaKontroler controller = loader.getController();
controller.setItems(tabela.getItems());
scene = new Scene(borderPane);
stage.setTitle("Dodaj Radnika");
stage.setScene(scene);
stage.showAndWait();
}
现在在dodajRadnikaKlik()
方法中,您只需更新列表:
@FXML public void dodajRadnikaKlik() throws IOException {
// if you want to add an item:
items.add(new radnici(upišiRadnika.getText()));
// if you want to replace all items with the new one:
// items.setAll(new radnici(upišiRadnika.getText()));
upišiRadnika.clear();
controller.CloseStage();
}