我的目标是遍历数组,将数组中每个元素的值作为键 并播放与该值相关联的声音片段。期望的最终结果是顺序的 按照阵列中键的顺序播放声音片段。
这是我到目前为止所尝试的内容:
//there are addresses associated with the color sound values
function playSound(soundValue){
$sound.src = soundValue;
$sound.load();
$sound.play();
}
function playGame(){
simonSays = [0,1,2,3];
var soundOptions = {
0: yellowSound,
1: redSound,
2: blueSound,
3: greenSound
};
for (var i = 0; i < simonSays.length; i++){
var callSound = soundOptions[simonSays[i]];
setTimeout(playSound(callSound),1000 );
}
};
此代码遍历序列并等待setTimeout
个持续时间
完。我收到此错误:
Uncaught (in promise) DOMException: The play() request was interrupted by a new load request.
playSound @ logic.js:72
playGame @ logic.js:120
onclick @ index.html:37
我的理解是音频文件相互干扰并产生
错误,但另外通过允许的序列的迭代没有延迟
每个文件都要完成。我看了these
examples
延迟媒体执行的其他努力
但是,$sound.ended
或$sound.onended
的来电都无法阻止
在音频文件完成之前迭代。该项目将增加阵列的长度和顺序,所以我需要
某种方式来控制数组中每个成员的执行。
有人可以提供任何建议吗?谢谢。
答案 0 :(得分:1)
setTimeout
不会延迟循环。该循环使每个音频文件仅延迟一秒钟。解决方案是将循环放入一个函数中,如下所示:
simonSays = [0,1,2,3];
var soundOptions = {
0: yellowSound,
1: redSound,
2: blueSound,
3: greenSound
};
function playGame(){
startPlaying(0,simonSays.length);
};
function startPlaying(i,l) {
if (i==l) return;
var callSound = soundOptions[simonSays[i]];
playSound(callSound);
setTimeout("startPlaying("+(i+1)+","+l+")",1000);
}