我必须在一个不同光芒的圆圈中画出12个点。从第1点开始,画一条线到点2,从第2点到第3点等。线条不会有问题。
我找不到找到12 *(x,y)的公式,但我觉得它是极坐标/圆的东西?
是否有人使用它并且可能想与我分享?
看到可能比我能解释得更好的图片:
答案 0 :(得分:1)
这是我得到的结果:
这是我的游乐场:
//: Playground - noun: a place where people can play
import Foundation
import UIKit
class DemoView: UIView {
override func draw(_ rect: CGRect) {
let origin = CGPoint(x: frame.size.width / 2, y: frame.size.height / 2)
let radius = frame.size.width / 2
self.createCircle(origin: origin, radius: radius)
self.addLinesInCircle(origin: origin, radius: radius)
}
func createCircle(origin: CGPoint, radius: CGFloat) {
let path = UIBezierPath()
path.addArc(withCenter: origin, radius: radius, startAngle: 0, endAngle: CGFloat(2 * Double.pi), clockwise: true)
path.close()
UIColor.orange.setFill()
path.fill()
}
func addLinesInCircle(origin: CGPoint, radius: CGFloat) {
let path = UIBezierPath()
let incrementAngle: CGFloat = CGFloat.pi / 6
let ratios: [CGFloat] = [3/6, 5/6, 3/6, 1/6, 5/6, 2/6, 4/6, 2/6, 4/6, 4/6, 4/6, 4/6, 3/6]
for (index, ratio) in ratios.enumerated() {
let point = CGPoint(x: origin.x + cos(CGFloat(index) * incrementAngle) * radius * ratio,
y: origin.y + sin(CGFloat(index) * incrementAngle) * radius * ratio)
if index == 0 {
path.move(to: point)
} else {
path.addLine(to: point)
}
}
path.close()
UIColor.black.set()
path.stroke()
}
}
let demoView = DemoView(frame: CGRect(x: 0, y: 0, width: 320, height: 320))