当我点击“空格”时,下面的代码会显示画布。每次我点击“空格”然后它应该删除旧画布并绘制一个新画布(每次点击时选择6种不同的可能性)。
我遇到了代码问题,因为它不会删除旧画布并继续将它们绘制在另一个之上。 我该如何解决这个问题?
<html>
<head>
</head>
<link rel="stylesheet" href="cssFiles/blackBackground.css">
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.2.0/jquery.min.js"></script>
<script src="https://ajax.googleapis.com/ajax/libs/angularjs/1.4.8/angular.min.js"></script>
<canvas id="myCanvas" width="1260" height="1000" style="border:1px solid red;"></canvas>
<script>
var circle = [[-350,-300],[-350,0],[-350,300],[350,-300],[350,0],[350,300]];
$(document).ready(function() {
document.addEventListener("keydown", function (e) {
if (e.keyCode === 32) { // space is pressed
var idx_circle = Math.floor(Math.random() * 6)
drawCircle(circle[idx_circle][0],circle[idx_circle][1],2.5,1);
}
});
})
function drawCircle(centerX,centerY, scaleX, scaleY){
var canvas = document.getElementById('myCanvas');
var context = canvas.getContext('2d');
var radius = 120;
// save state
context.save();
// translate context
context.translate(canvas.width/2 , canvas.height/2 );
// draw circle which will be stretched into an oval
context.beginPath();
context.arc(centerX, centerY, radius, 0, 2 * Math.PI, false);
// restore to original state
context.restore();
// apply styling
context.fillStyle = 'white';
context.fill();
context.lineWidth = 20;
context.strokeStyle = 'white';
context.stroke();
}
</script>
</body>
</html>
答案 0 :(得分:1)
在绘制圆圈之前,您必须使用clearRect
方法清除画布...
context.clearRect(0, 0, canvas.width, canvas.height);
var circle = [
[-350, -300],
[-350, 0],
[-350, 300],
[350, -300],
[350, 0],
[350, 300]
];
document.addEventListener("keydown", function(e) {
if (e.keyCode === 32) { // space is pressed
var idx_circle = Math.floor(Math.random() * 6);
drawCircle(circle[idx_circle][0], circle[idx_circle][1], 2.5, 1);
}
});
function drawCircle(centerX, centerY, scaleX, scaleY) {
var canvas = document.getElementById('myCanvas');
var context = canvas.getContext('2d');
var radius = 120;
// clear canvas
context.clearRect(0, 0, canvas.width, canvas.height);
// save state
context.save();
// translate context
context.translate(canvas.width / 2, canvas.height / 2);
// draw circle which will be stretched into an oval
context.beginPath();
context.arc(centerX, centerY, radius, 0, 2 * Math.PI, false);
// apply styling
context.fillStyle = 'red';
context.fill();
context.lineWidth = 20;
context.strokeStyle = 'black';
context.stroke();
// restore to original state
context.restore();
}
<canvas id="myCanvas" width="1260" height="1000" style="border:1px solid red;"></canvas>