public class Maze extends JPanel
{
int x = 0;
int y = 0;
int previousX = x;
int previousY = y;
public Maze()
{
setBackground(Color.WHITE);
addKeyListener(new ArrowListener());
setPreferredSize(new Dimension(200, 200));
setFocusable(true);
requestFocusInWindow();
}
public void paintComponent(Graphics page)
{
super.paintComponent(page);
page.setColor(Color.WHITE);
page.fillRect(previousX, previousY, 10, 10);
page.setColor(Color.magenta);
page.fillRect(x, y, 10, 10);
}
private class ArrowListener implements KeyListener
{
public void keyPressed(KeyEvent event)
{
System.out.println("pressed");
previousX = x;
previousY = y;
switch(event.getKeyCode())
{
case KeyEvent.VK_W:
if(y >= 0)
y--;
System.out.println("up");
break;
case KeyEvent.VK_S:
if(y <= 100)
y++;
System.out.println("Down");
break;
case KeyEvent.VK_A:
if(x >= 0)
x--;
System.out.println("Left");
break;
case KeyEvent.VK_D:
if(x <= 100)
x++;
System.out.println("Right");
}
repaint();
}
public void keyReleased(KeyEvent event){}
public void keyTyped(KeyEvent event){}
}
}
println行根本不打印,表明它甚至没有进入keyPressed方法。我究竟做错了什么?它应该做的就是在屏幕周围移动一个矩形。
答案 0 :(得分:2)
import javax.swing.JFrame;
public class Main {
static Maze m = new Maze();
static JFrame frame = new JFrame();
public static void main(String[] args) {
frame.setSize(300, 300);
frame.add(m);
frame.pack();
frame.setVisible(true);
}
}
我快速编写了这个Main类并测试了你的代码。它对我有用。