我正在研究Java AWT来创建GUI应用程序。我正在处理下面的代码,我无法在框架内看到面板。这是我的代码:
import java.awt.*;
import java.awt.event.*;
/**
*
* @author kiran
*/
public class UserInterface
{
Frame UI;
private static double UIWidth, UIHeight;
/**
* Constructs User Interface
*/
public UserInterface()
{
UI = new Frame("frame");
Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
UIWidth = screenSize.getWidth();
UIHeight = screenSize.getHeight();
buildFrame();
buildMessageInputArea();
}
/**
* returns the width of the UI
* @return returns the width of the UI
*/
public static double getUIWidth()
{
return UIWidth;
}
/**
* returns the width of the UI
* @return returns the width of the UI
*/
public static double getUIHeight()
{
return UIHeight;
}
/**
* Builds the frame
*/
private void buildFrame()
{
UI.setSize((int)UIWidth,(int)UIHeight*96/100);
UI.setVisible(true);
UI.setLayout(new FlowLayout());
UI.addWindowListener(new Actions());
}
private void buildMessageInputArea()
{
Panel current = new TextAreaPanel().getPanel();
current.setVisible(true);
UI.add(current);
}
}
class TextAreaPanel extends Frame
{
private Panel textAreaPanel;
TextArea msgInputArea;
public TextAreaPanel()
{
textAreaPanel = new Panel();
msgInputArea = new TextArea(1000,(int)UserInterface.getUIWidth() * 80/100);
}
private void addTextArea()
{
textAreaPanel.add(msgInputArea);
}
public Panel getPanel()
{
return textAreaPanel;
}
}
class Actions extends WindowAdapter
{
@Override
public void windowClosing(WindowEvent c)
{
System.exit(0);
}
}
如何在框架内看到面板?
答案 0 :(得分:2)
如何在Java AWT中使面板在框架内可见?
看到的代码有两个基本问题,可以通过更改以下内容来修复:
在顶级容器上调用setVisible(true)
之前,将面板/文本区域添加到GUI。
虽然可以在容器可见之后将其添加到容器中,但它们需要特殊处理,在这种情况下不需要。
以下是代码,通过添加main(String[])
方法变为Minimal, Complete, and Verifiable example,实现了这两个更改,以及对代码其他方面的更多解释性注释。
import java.awt.*;
import java.awt.event.*;
public class UserInterface {
Frame UI;
private static double UIWidth, UIHeight;
public static void main(String[] args) {
Runnable r = () -> {
new UserInterface();
};
EventQueue.invokeLater(r);
}
/**
* Constructs User Interface
*/
public UserInterface() {
UI = new Frame("frame");
// setting a GUI to full screen while accounting for the task
// bar can be achieved in a single line of code.
Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
UIWidth = screenSize.getWidth();
UIHeight = screenSize.getHeight();
// these need to be called in the reverse order to ensure the
// components are added before the GUI is set visible.
buildMessageInputArea();
buildFrame();
}
/**
* returns the width of the UI
*
* @return returns the width of the UI
*/
public static double getUIWidth() {
return UIWidth;
}
/**
* returns the width of the UI
*
* @return returns the width of the UI
*/
public static double getUIHeight() {
return UIHeight;
}
/**
* Builds the frame
*/
private void buildFrame() {
UI.setSize((int) UIWidth, (int) UIHeight * 96 / 100);
UI.setVisible(true);
UI.setLayout(new FlowLayout());
UI.addWindowListener(new Actions());
}
private void buildMessageInputArea() {
Panel current = new TextAreaPanel().getPanel();
current.setVisible(true);
UI.add(current);
}
}
// does not need to be a fram
//class TextAreaPanel extends Frame {
class TextAreaPanel {
private Panel textAreaPanel;
TextArea msgInputArea;
public TextAreaPanel() {
textAreaPanel = new Panel();
// these number represent columns and rows, not pixels!
//msgInputArea = new TextArea(1000, (int) UserInterface.getUIWidth() * 80 / 100);
msgInputArea = new TextArea(40, 60);
// add the text area to the panel!
textAreaPanel.add(msgInputArea);
}
/** not called by anything else
private void addTextArea() {
textAreaPanel.add(msgInputArea);
}
**/
public Panel getPanel() {
return textAreaPanel;
}
}
// This can be achieved in a single line of code
class Actions extends WindowAdapter {
@Override
public void windowClosing(WindowEvent c) {
System.exit(0);
}
}
添加/扩展@mKorbel&的评论@camickr:
static
通常会导致问题,而不是解决问题。标记为static的大多数(如果不是全部)方法应该使用对象实例调用方法,将代码简化为非静态方法。