我想在数组中推送多个项目,否则项目会被覆盖。
所以我认为我能做的就是:
localForage.getItem("data", (err, results) => {
console.log('results', results)
// var dataArray = results ? results : [];
// data.push(results);
this.dataArray.push(results);
localForage.setItem("data", results);
console.log(localForage.getItem("data"));
})
但是这将替换最后一项,如何在该dataArray中推送多个localForage
项?
答案 0 :(得分:0)
我刚用localForage对它进行了测试,结果正常:
假设var dataArray = [有一些数据]
1)如何使用localForage
中的内容替换现有的dataArray -(CGPoint)mapSize:(CGSize)assetTrack_size withSize:(CGSize)videoLayer_size forPoint:(CGPoint)overlay_point{
NSLog(@"%f",playerLayer.videoRect.size.width);
NSLog(@"%f",playerLayer.videoRect.size.height);
NSLog(@"%f",playerLayer.videoRect.origin.x);
NSLog(@"%f",playerLayer.videoRect.origin.y);
CGFloat assetTrack_width = assetTrack_size.width;
CGFloat assetTrack_height = assetTrack_size.height;
CGFloat videoLayer_width = videoLayer_size.width;
CGFloat videoLayer_height = videoLayer_size.height;
CGFloat ratio_width = assetTrack_width/videoLayer_width;
CGFloat ratio_height = assetTrack_height/videoLayer_height;
CGFloat new_width = overlay_point.x * ratio_width;
CGFloat new_height = overlay_point.y * ratio_height;
finalOverlayRect = CGRectMake(0, 0,overlayView.frame.size.width * ratio_width , overlayView.frame.size.height * ratio_height) ;
CGPoint overlayPoint = CGPointMake(new_width, new_height);
return overlayPoint;
}
2)如何添加到现有dataArray来自localForage的数据
localForage.getItem("data").then((results) => {
dataArray = [].concat(results);
});
3)如何添加到localForage中的内容
localForage.getItem("data").then((results) => {
dataArray = dataArray.concat(results);
});
希望它有所帮助。