因为动画集没有提供 REPEAT 功能, 我正在实施自己的重复逻辑。
但是我有问题。
首先,让我向您展示我的示例代码,如下所示。
我的主要活动 - >
public class MainActivity extends AppCompatActivity {
private ImageView imageView;
private Button button;
private AnimatorSet animatorSet;
private Repetition repetition;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
imageView = (ImageView) findViewById(R.id.image_view);
button = (Button) findViewById(R.id.button);
animatorSet = new AnimatorSet();
repetition = new Repetition();
button.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
startAnimation();
}
});
}
private void startAnimation() {
imageView.post(new Runnable() {
@Override
public void run() {
final ObjectAnimator moveY = ObjectAnimator.ofFloat(imageView, "y", imageView.getY(), imageView.getY() - 200F);
moveY.setDuration(1000);
final ObjectAnimator rotation = ObjectAnimator.ofFloat(imageView, "rotation", 0F, 360F);
rotation.setDuration(1000);
repetition.repeat(animatorSet, 10);
List<Animator> list = new ArrayList<>();
list.add(moveY);
list.add(rotation);
// problem is here, if i run a single animator, repetition class can not get onAnmationEnd callback.
animatorSet.play(moveY);
// if i run playSequentially with multiple animators it works properly;
// animatorSet.playSequentially(list);
animatorSet.start();
}
});
}
}
我的REPETITION支持类 - &gt;
它正在聆听动画师的生命周期,如果动画结束,它会将期望的动画重复次数与onAnimationEnd回调中的当前重复次数进行比较。如果我运行一个动画师.. onAnimationEnd不会被调用...
第一次onAnimationEnd被称为..
public class Repetition implements Animator.AnimatorListener {
private AnimatorSet animatorSet;
private int repeatCount;
private int currentRepeatCount;
public void repeat(AnimatorSet animatorSet, int repeatCount) {
this.animatorSet = animatorSet;
this.repeatCount = repeatCount;
animatorSet.removeAllListeners();
animatorSet.addListener(this);
}
@Override
public void onAnimationStart(Animator animation) {
Log.d("RepeatitionLog", "onAnimationStart");
}
@Override
public void onAnimationEnd(Animator animation) {
if(currentRepeatCount < repeatCount) {
animatorSet.start();
currentRepeatCount++;
Log.d("RepeatitionLog", "onAnimationRepeat by repetition");
Log.d("RepeatitionLog", "currentRepeatCount : " + currentRepeatCount);
} else {
Log.d("RepeatitionLog", "onAnimationEnd");
}
}
@Override
public void onAnimationCancel(Animator animation) {
Log.d("RepeatitionLog", "onAnimationCancel");
}
@Override
public void onAnimationRepeat(Animator animation) {
Log.d("RepeatitionLog", "onAnimationRepeat");
}
}
我很感激任何帮助!
感谢。