我异步调用ReadDirectoryChangesW
来监视后台线程中的目录更改。
这是如何打开目录(basePath
)和"阅读"线程已启动:
m_hDIR = CreateFileW(
basePath,
FILE_LIST_DIRECTORY | GENERIC_READ,
FILE_SHARE_WRITE | FILE_SHARE_READ,
NULL,
OPEN_EXISTING,
FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OVERLAPPED,
NULL);
if (m_hDIR == INVALID_HANDLE_VALUE)
throw CrException(CrWin32ErrorString());
//Start reading changes in background thread
m_Callback = std::move(a_Callback);
m_Reading = true;
m_ReadThread = std::thread(&CrDirectoryWatcher::StartRead, this);
这是StartRead()
:(注意:m_Reading
是atomic<bool>
)
void StartRead()
{
DWORD dwBytes = 0;
FILE_NOTIFY_INFORMATION fni{0};
OVERLAPPED o{0};
//Be sure to set the hEvent member of the OVERLAPPED structure to a unique event.
o.hEvent = CreateEvent(0, 0, 0, 0);
while(m_Reading)
{
if (!ReadDirectoryChangesW(m_hDIR,
&fni, sizeof(fni),
TRUE, FILE_NOTIFY_CHANGE_LAST_WRITE,
&dwBytes, &o, NULL))
{
CrAssert(0, CrWin32ErrorString());
}
if (!GetOverlappedResult(m_hDIR, &o, &dwBytes, FALSE))
CrAssert(0, CrWin32ErrorString());
if (fni.Action != 0)
{
std::wstring fileName(fni.FileName, fni.FileNameLength);
m_Callback(fileName);
fni.Action = 0;
}
}
}
基本上,我是&#34;民意调查&#34;每帧都有新的变化。
现在,当我调用GetOverlappedResult()
时,它会失败并产生以下错误:
重叠的I / O事件未处于信号状态。
我错过了什么吗? ReadDirectoryChangesW
是否意味着每个人都被称为&#34; tick&#34;?或者只是在检测到新的变化时?
注意:当我省略OVERLAPPED
结构(和GetOverlappedResult
)时,它可以工作,但会阻塞线程直到读取更改。这可以防止我的应用程序正确终止。 (即我无法加入该主题)
答案 0 :(得分:6)
调用GetOverlappedResult()
时,如果将bWait
参数设置为FALSE并且I / O操作尚未完成,GetOverlappedResult()
将失败并显示ERROR_IO_INCOMPLETE
错误代码:
bWait [in]
如果此参数为TRUE
,并且Internal
结构的lpOverlapped
成员为STATUS_PENDING
,则该函数在操作完成之前不会返回。 如果此参数为FALSE
且操作仍处于暂挂状态,则函数返回FALSE
,GetLastError
函数返回ERROR_IO_INCOMPLETE
。
这不是致命错误,所以请忽略该错误并继续前进。
是的,请确保在ReadDirectoryChangesW()
报告先前完成先前的I / O操作之前不再调用GetOverlappedResult()
。
现在,说到这一点,您的代码还有另一个问题。您的线程正在堆栈上分配单个FILE_NOTIFY_INFORMATION
实例。如果您查看FILE_NOTIFY_INFORMATION
的定义,其FileName
字段是可变长度的:
typedef struct _FILE_NOTIFY_INFORMATION {
DWORD NextEntryOffset;
DWORD Action;
DWORD FileNameLength;
WCHAR FileName[1];
} FILE_NOTIFY_INFORMATION, *PFILE_NOTIFY_INFORMATION;
文件名
可变长度字段,包含相对于目录句柄的文件名。文件名采用Unicode字符格式,不以空值终止。
这意味着静态分配FILE_NOTIFY_INFORMATION
将会太小,dwBytes
几乎总是0,因为ReadDirectoryChangesW()
将无法返回完整FILE_NOTIFY_INFORMATION
对你来说(除非FileName
的长度恰好是1个字符):
首次调用
ReadDirectoryChangesW
时,系统会分配缓冲区来存储更改信息。此缓冲区与目录句柄关联,直到它关闭并且其大小在其生命周期内不会更改。在对此函数的调用之间发生的目录更改将添加到缓冲区,然后在下一次调用时返回。 如果缓冲区溢出,则丢弃缓冲区的全部内容,lpBytesReturned
参数包含零,ReadDirectoryChangesW
函数失败,错误代码为ERROR_NOTIFY_ENUM_DIR
。
ERROR_NOTIFY_ENUM_DIR
1022(0x3FE)
正在完成通知更改请求,并且未在调用方缓冲区中返回信息。 调用者现在需要枚举文件以查找更改。
因此,您需要为接收FILE_NOTIFY_INFORMATION
数据动态分配大字节缓冲区,然后只要GetOverlappedResult()
报告该数据可用,就可以遍历该缓冲区。
你的主题应该看起来像这样:
void StartRead()
{
DWORD dwBytes = 0;
std::vector<BYTE> buffer(1024*64);
OVERLAPPED o{0};
bool bPending = false;
//Be sure to set the hEvent member of the OVERLAPPED structure to a unique event.
o.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
if (!o.hEvent) {
CrAssert(0, CrWin32ErrorString());
}
while (m_Reading)
{
bPending = ReadDirectoryChangesW(m_hDIR,
&buffer[0], buffer.size(),
TRUE, FILE_NOTIFY_CHANGE_LAST_WRITE,
&dwBytes, &o, NULL);
if (!bPending)
{
CrAssert(0, CrWin32ErrorString());
}
while (m_Reading)
{
if (GetOverlappedResult(m_hDIR, &o, &dwBytes, FALSE))
{
bPending = false;
if (dwBytes != 0)
{
FILE_NOTIFY_INFORMATION *fni = reinterpret_cast<FILE_NOTIFY_INFORMATION*>(&buffer[0]);
do
{
if (fni->Action != 0)
{
std::wstring fileName(fni->FileName, fni->FileNameLength);
m_Callback(fileName);
}
if (fni->NextEntryOffset == 0)
break;
fni = reinterpret_cast<FILE_NOTIFY_INFORMATION*>(reinterpret_cast<BYTE*>(fni) + fni->NextEntryOffset);
}
while (true);
}
break;
}
if (GetLastError() != ERROR_IO_INCOMPLETE) {
CrAssert(0, CrWin32ErrorString());
}
Sleep(10);
}
if (bPending)
{
CancelIo(m_hDIR);
GetOverlappedResult(m_hDIR, &o, &dwBytes, TRUE);
}
}
CloseHandle(o.hEvent);
}
在不定期轮询I / O状态的情况下实现此方法的另一种方法是摆脱m_Reading
并使用等待事件。当操作系统调用GetOverlappedResult()
或终止时,让操作系统发出信号,这样它可以在其余时间没有忙碌的情况下休眠:
m_hDIR = CreateFileW(
basePath,
FILE_LIST_DIRECTORY | GENERIC_READ,
FILE_SHARE_WRITE | FILE_SHARE_READ,
NULL,
OPEN_EXISTING,
FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OVERLAPPED,
NULL);
if (m_hDIR == INVALID_HANDLE_VALUE)
throw CrException(CrWin32ErrorString());
m_TermEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
if (!m_TermEvent)
throw CrException(CrWin32ErrorString());
//Start reading changes in background thread
m_Callback = std::move(a_Callback);
m_ReadThread = std::thread(&CrDirectoryWatcher::StartRead, this);
...
SetEvent(m_TermEvent);
m_ReadThread.join();
void StartRead()
{
DWORD dwBytes = 0;
std::vector<BYTE> buffer(1024*64);
OVERLAPPED o{0};
bool bPending = false, bKeepRunning = true;
//Be sure to set the hEvent member of the OVERLAPPED structure to a unique event.
o.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
if (!o.hEvent) {
CrAssert(0, CrWin32ErrorString());
}
HANDLE h[2] = {o.hEvent, h_TermEvent};
do
{
bPending = ReadDirectoryChangesW(m_hDIR,
&buffer[0], buffer.size(),
TRUE, FILE_NOTIFY_CHANGE_LAST_WRITE,
&dwBytes, &o, NULL);
if (!bPending)
{
CrAssert(0, CrWin32ErrorString());
}
switch (WaitForMultipleObjects(2, h, FALSE, INFINITE))
{
case WAIT_OBJECT_0:
{
if (!GetOverlappedResult(m_hDIR, &o, &dwBytes, TRUE)) {
CrAssert(0, CrWin32ErrorString());
}
bPending = false;
if (dwBytes == 0)
break;
FILE_NOTIFY_INFORMATION *fni = reinterpret_cast<FILE_NOTIFY_INFORMATION*>(&buffer[0]);
do
{
if (fni->Action != 0)
{
std::wstring fileName(fni->FileName, fni->FileNameLength);
m_Callback(fileName);
}
if (fni->NextEntryOffset == 0)
break;
fni = reinterpret_cast<FILE_NOTIFY_INFORMATION*>(reinterpret_cast<BYTE*>(fni) + fni->NextEntryOffset);
}
while (true);
break;
}
case WAIT_OBJECT_0+1:
bKeepRunning = false;
break;
case WAIT_FAILED:
CrAssert(0, CrWin32ErrorString());
break;
}
}
while (bKeepRunning);
if (bPending)
{
CancelIo(m_hDIR);
GetOverlappedResult(m_hDIR, &o, &dwBytes, TRUE);
}
CloseHandle(o.hEvent);
}