我似乎无法弄清楚为什么我的countdownclock功能在到达00:00后仍会重新启动。它到达00:00,然后从我在提示中输入的任何内容重新启动。我相信我需要添加条件,例如一段时间#time!=" 00:00"但我不完全确定如何。
function startTimer(duration, display) {
var start = Date.now(),
diff,
minutes,
seconds;
function timer() {
// get the number of seconds that have elapsed since
// startTimer() was called
diff = duration - (((Date.now() - start) / 1000) | 0);
// does the same job as parseInt truncates the float
minutes = (diff / 60) | 0;
seconds = (diff % 60) | 0;
minutes = minutes < 10 ? "0" + minutes : minutes;
seconds = seconds < 10 ? "0" + seconds : seconds;
display.textContent = minutes + ":" + seconds;
if (diff <= 0) {
// add one second so that the count down starts at the full duration
// example 05:00 not 04:59
start = Date.now() + 1000;
}
};
// we don't want to wait a full second before the timer starts
timer();
setInterval(timer, 1000);
}
window.onload = function() {
var choice = prompt("Minutes to launch")
var setTheClock = 60 * choice,
display = document.querySelector('#time');
startTimer(setTheClock, display);
};
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<body style="width: 100vw; padding: 0; border: 0; margin: 0;">
<div style="width: 60vh; padding: 0; border: 0; margin: 0 auto;">
<p id="time" style="font-family:futura; font-size: 20vh; text-align: center; padding: 0; border: 0; margin-top: 40vh"></p>
</div>
</body>
&#13;
答案 0 :(得分:1)
您需要清除间隔。将间隔设置为变量并在完成后将其清除,否则它将继续运行。
function startTimer(duration, display) {
var start = Date.now(),
diff,
minutes,
seconds;
function timer() {
var interval;
// get the number of seconds that have elapsed since
// startTimer() was called
diff = duration - (((Date.now() - start) / 1000) | 0);
// does the same job as parseInt truncates the float
minutes = (diff / 60) | 0;
seconds = (diff % 60) | 0;
minutes = minutes < 10 ? "0" + minutes : minutes;
seconds = seconds < 10 ? "0" + seconds : seconds;
display.textContent = minutes + ":" + seconds;
if (diff <= 0) {
// add one second so that the count down starts at the full duration
// example 05:00 not 04:59
start = Date.now() + 1000;
clearInterval(interval);
}
};
// we don't want to wait a full second before the timer starts
timer();
interval = setInterval(timer, 1000);
}
window.onload = function() {
var choice = prompt("Minutes to launch")
var setTheClock = 60 * choice,
display = document.querySelector('#time');
startTimer(setTheClock, display);
};
<body style="width: 100vw; padding: 0; border: 0; margin: 0;">
<div style="width: 60vh; padding: 0; border: 0; margin: 0 auto;">
<p id="time" style="font-family:futura; font-size: 20vh; text-align: center; padding: 0; border: 0; margin-top: 40vh"></p>
</div>
</body>
答案 1 :(得分:0)
您需要将interval
存储在变量中,并在总时间达到0时将其清除。
工作解决方案。
function startTimer(duration, display) {
var start = Date.now(),
diff,
minutes,
seconds,
countDownTimer;
function timer() {
// get the number of seconds that have elapsed since
// startTimer() was called
diff = duration - (((Date.now() - start) / 1000) | 0);
// does the same job as parseInt truncates the float
minutes = (diff / 60) | 0;
seconds = (diff % 60) | 0;
minutes = minutes < 10 ? "0" + minutes : minutes;
seconds = seconds < 10 ? "0" + seconds : seconds;
display.textContent = minutes + ":" + seconds;
if (diff <= 0) {
// add one second so that the count down starts at the full duration
// example 05:00 not 04:59
start = Date.now() + 1000;
clearInterval(countDownTimer);
}
}
// we don't want to wait a full second before the timer starts
timer();
countDownTimer = setInterval(timer, 1000);
}
window.onload = function() {
var choice = prompt("Minutes to launch")
var setTheClock = 60 * choice,
display = document.querySelector('#time');
startTimer(setTheClock, display);
};
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width">
<title>JS Bin</title>
</head>
<body style="width: 100vw; padding: 0; border: 0; margin: 0;">
<div style="width: 60vh; padding: 0; border: 0; margin: 0 auto;">
<p id="time" style="font-family:futura; font-size: 20vh; text-align: center; padding: 0; border: 0; margin-top: 40vh"></p>
</div>
</body>
</html>