SVG饼图与红宝石

时间:2010-12-05 10:43:02

标签: ruby svg

我试图生成一小段代码,为我构建一个SVG饼图,如下所示:

# piechart-svg.rb:
BEGIN {
  @colors = []
  both = %w(coral grey green salmon blue seagreen slategrey cyan)
  darks = %w(magenta red olivegreen orange turquoise goldenrod khaki orchid slateblue violet)
  lights = %w(steelblue yellow skyblue pink goldenrodyellow)
  @colors << both.map {|c| [c, "light#{c}", "dark#{c}"] }
  @colors << darks.map {|c| [c, "dark#{c}"] }
  @colors << lights.map {|c| [c, "light#{c}"] }
  @colors.flatten!

  @radius = 100.0
  @prevcoord = "#{@radius},0"
  puts <<-EOF
<?xml version="1.0" standalone="no" ?>
<svg xmlns="http://www.w3.org/2000/svg"
  preserveAspectRatio="xMinYMin"
  viewBox="-#{@radius},-#{@radius} #{@radius*2},#{@radius*2}">
  <defs>
    <style>
      .wedge { stroke: darkgrey; stroke-linejoin: round; fill-opacity: .2; }
    </style>
  </defs>
  EOF
}

ARGV.each_with_index do |percent,index|
  print "  <path class=\"wedge\" fill=\"#{@colors[index]}\" d=\""
  angle_as_degrees = percent.to_f / 100 * 360
  x = Math::cos(angle_as_degrees * 180 / Math::PI) * @radius
  y = Math::sin(angle_as_degrees * 180 / Math::PI) * @radius
  print "M#{@prevcoord} A#{@radius},#{@radius} 0 0,1 #{x},#{y} L0,0 Z\" />\n"
  @prevcoord = "#{x},#{y}"
end

END { puts "  <circle fill=\"none\" stroke=\"black\" r=\"#{@radius}\" />
</svg>" }

麻烦的是,如果我喂它,比如50%(ruby piechart-svg.rb 50),产生的楔形不到圆的一半。我不明白为什么。

1 个答案:

答案 0 :(得分:1)

你的学位到弧度向后转换。应该是:

x = Math::cos(angle_as_degrees * Math::PI / 180) * @radius
y = Math::sin(angle_as_degrees * Math::PI / 180) * @radius

请注意,如果任何切片大于50%,您仍然会遇到问题,但这与此问题是分开的。 :)