所以我通过创建一个口袋妖怪战斗模拟器(使用JOption Panes)练习基本Java。
我使用以下方法将Pokemon的攻击值作为最大值,并将min设置为0以简化。
public static int randomDamage(int min, int max) {
int range = (max - min) + 1;
int randomDamage = (int)(Math.random() * range) + min;
return randomDamage;
这是我一直在调用方法的地方。
public static void battle(Pokemon pokemon1, Pokemon pokemon2) {
showMessageDialog(null, pokemon2.name + "'s stats are: \n Health: "
+ pokemon2.health + "\n Attack: " + pokemon2.attack + "\n Speed: " + pokemon2.speed);
showMessageDialog(null, pokemon1.name + " begins the fight against " + pokemon2.name);
do {
if (pokemon1.health > 0 && pokemon2.health > 0) {
showMessageDialog(null, pokemon1.name + " attacks " + pokemon2.name);
pokemon2.health = pokemon2.health - randomDamage(0,pokemon1.attack);
showMessageDialog(null, pokemon1.name + " does " + pokemon1.randomDamage + " damage to " +
pokemon2.name + " and " + pokemon2.name + " has " + pokemon2.health + " left.");
}
if (pokemon1.health > 0 && pokemon2.health > 0) {
showMessageDialog(null, pokemon2.name + " attacks " + pokemon1.name);
pokemon1.health = pokemon1.health - pokemon2.attack;
showMessageDialog(null, pokemon2.name + " does " + pokemon2.attack + " damage to " +
pokemon1.name + " and " + pokemon1.name + " has " + pokemon1.health + " left.");
}
} while (pokemon1.health > 0 && pokemon2.health > 0);
if (pokemon1.health < 1) showMessageDialog(null, pokemon1.name + " has been reduced to 0 health. "
+ pokemon1.name + " has lost the fight.");
else showMessageDialog(null, pokemon2.name + " has been reduced to 0 health. "
+ pokemon2.name + " has lost the fight.");
}
伤害似乎是按照我的预期随机化的,但它总是会说“Charmander对Rattata造成0点伤害,而Rattata对x生命有效”。
是否可以从运行状况中减去randomDamage值,然后在JOption窗口中显示该值?
谢谢!
答案 0 :(得分:1)
如果您想多次使用它,则需要先存储randomDamage
的返回值(即在pokemonX.randomDamage
中)。
示例(假设Pokemon
拥有int randomDamage
成员):
pokemon1.randomDamage = randomDamage(0,pokemon1.attack);
pokemon2.health = pokemon2.health - pokemon1.randomDamage;
showMessageDialog(null, pokemon1.name + " does " + pokemon1.randomDamage + " damage to " + pokemon2.name + " and " + pokemon2.name + " has " + pokemon2.health + " left.");