Java Applet使用单选按钮在类之间切换

时间:2017-04-21 01:25:58

标签: java eclipse swing japplet

背景资讯 这是我学校本科研究的Java项目。我将于2017年4月23日星期日上映这个节目。我被困在我的程序的特定部分。该程序不在任何教科书中,而是从头开始制作。 在Windows 10上使用Eclipse Neon.2编程。

说明 该程序是使用JApplet的动画窗口。显示的是一个窗口,它使用边框布局来组织我的面板。我有5个面板(东边和西边有2个滑块,南边有1个单选按钮,北边有一个标题,动画中心是中心)。

问题区域是中心面板,它是动画窗口所在的位置。我有三个类,每个类创建一个16个球的动画。一个类产生垂直弹跳的球,另一个球水平弹跳,最后球将随机弹跳。

我使用单选按钮面板完全更改中心面板,单击时显示每个不同的类。它默认从垂直类开始。我可以通过评论一个类并与另一个类一起尝试来逐个显示每个类。

问题:

单选按钮的动作监听器正在与单击的单选按钮正确通信。 但是课程没有改变,面板没有更新。按照我现在设置的方式,中心面板是空的。 最后,我希望我的中心面板能够通过单击单选按钮显示三个动画类中的任何一个。

声明: 我没有为水平或随机类正确编程逻辑,但垂直类工作。滑块不起作用。

以下是代码:

package NEWbounceBallPackage;

import javax.swing.*;
import javax.swing.event.*;
import java.awt.*;
import java.awt.event.*;

public class NEWbounceBallClass extends JApplet{

private DrawingPanelRandom ballBounce3; //Center panel, if random bounce
private DrawingPanelHorizontal ballBounce2; //Center panel, if horizontal 
//bounce
private DrawingPanelVertical ballBounce;  //Center panel, if vertical bounce
private JPanel title; //North
private JPanel selectionButtons; //South
private JPanel ballSize; //West
private JPanel numberOfBalls; //East
private JSlider ballSizeSlider; //Component of ballSize panel
private JSlider numberOfBallsSlider; //Componenet of 
private JRadioButton vertical; //button for DrawingPanelVertical
private JRadioButton horizontal; //button for DrawingPanelHorizontal
private JRadioButton random; //button for DrawingPanelRandom

public void init()
{
    resize(1150,600); //resize main window
    setLayout(new BorderLayout());

        buildTitlePanel();  //builds north panel
        buildBallBouncePanel(); //calls buildSelectionButtonsPanel()(radio 
//buttons panel)  
        //buildSelectionButtonsPanel(); //being called in 
//buildBallBouncePanel()
        buildBallSizeSlider(); //builds west panel
        buildNumberOfBallsSlider(); //builds east panel

    add(title, BorderLayout.NORTH);                 //adds north panel to 
//main window
    //add(ballBounce, BorderLayout.CENTER);         //will be called in 
//buildSelectionButtonsPanel() inside of action listener
    add(selectionButtons, BorderLayout.SOUTH);      //adds south panel to 
//main window
    add(ballSize, BorderLayout.WEST);               //adds west panel to 
//main window
    add(numberOfBalls, BorderLayout.EAST);          //adds east panel to 
//main window
}

private void buildTitlePanel() //creates north panel
{
    title = new JPanel();

    Font titleFont = new Font("Serrif", Font.BOLD, 17);
    JLabel titleText = new JLabel("Bounce Ball Window");

    titleText.setFont(titleFont);
    title.add(titleText);
}

private void buildBallBouncePanel() //creates center panel by calling radio 
//buttons
{
    buildSelectionButtonsPanel();
}

public void buildSelectionButtonsPanel() //creates south panel (called by 
buildBallBouncePanel()
{
    selectionButtons = new JPanel();

    vertical = new JRadioButton("Vertical Bounce");
    horizontal = new JRadioButton("Horizontal Bounce");
    random = new JRadioButton("Random Bounce");

        ButtonGroup group = new ButtonGroup(); //groups buttons allowing 
//only one to be selected
            group.add(vertical);
            group.add(horizontal);
            group.add(random);

    vertical.setSelected(true);  //vertical button selected by default

    selectionButtons.add(vertical);
    selectionButtons.add(horizontal);
    selectionButtons.add(random);

    //ballBounce = new DrawingPanelVertical();  //(TEST) if you want to see 
//animation work, uncomment line 76 and 77,
    //add(ballBounce, BorderLayout.CENTER);     //(TEST) this will only show 
//the vertical bounce

    vertical.addActionListener(new ActionListener() //action listener for 
//vertical class
    {
        public void actionPerformed(ActionEvent event)
        {

                ballBounce = new DrawingPanelVertical(); //calls vertical 
//class then adds to center panel
                add(ballBounce, BorderLayout.CENTER);

                System.out.print("Vertical Test");
        }
    }
    );

    horizontal.addActionListener(new ActionListener() //action listener for 
//horizontal class
    {
        public void actionPerformed(ActionEvent event)
        {
            ballBounce2 = new DrawingPanelHorizontal(); //calls horizontal 
//class then adds to center panel
            add(ballBounce2, BorderLayout.CENTER);

            System.out.print("Horizontal Test");
        }
    }
    );

    random.addActionListener(new ActionListener() //action listener for 
//random class
    {
        public void actionPerformed(ActionEvent event)
        {
            ballBounce3 = new DrawingPanelRandom(); //calls random class 
//then adds to center panel
            add(ballBounce3, BorderLayout.CENTER);

            System.out.print("Random Test");
        }
    }
    );

}

private void buildBallSizeSlider() //creates west slider panel
{
    ballSize = new JPanel();
    ballSize.setLayout(new BorderLayout());

    ballSizeSlider = new JSlider(JSlider.VERTICAL, 1, 8, 1);
    JLabel title = new JLabel("Change Size of Ball");

        ballSizeSlider.setPreferredSize(new Dimension(50,500));
        ballSizeSlider.setMajorTickSpacing(1);
        ballSizeSlider.setMinorTickSpacing(1);
        ballSizeSlider.setPaintTicks(true);
        ballSizeSlider.setPaintLabels(true);
        //ballSizeSlider.addChangeListener(new SliderListener());

    ballSize.add(title, BorderLayout.NORTH);
    ballSize.add(ballSizeSlider, BorderLayout.CENTER);
}

//private class SliderListener implements ChangeListener
//{
//  public void stateChanged(ChangeEvent e)
//  {
    //  int sliderChoice;

    //  sliderChoice = ballSizeSlider.getValue();

    //  if(sliderChoice = )

    //}
//}

private void buildNumberOfBallsSlider() //creates east slider panel
{
    numberOfBalls = new JPanel();
    numberOfBalls.setLayout(new BorderLayout());

    numberOfBallsSlider = new JSlider(JSlider.VERTICAL, 0, 16, 8);
    JLabel title = new JLabel("Adjust Number of Balls");

        numberOfBallsSlider.setPreferredSize(new Dimension(50,500));
        numberOfBallsSlider.setMajorTickSpacing(1);
        numberOfBallsSlider.setMinorTickSpacing(1);
        numberOfBallsSlider.setPaintTicks(true);
        numberOfBallsSlider.setPaintLabels(true);

    numberOfBalls.add(title, BorderLayout.NORTH); 
    numberOfBalls.add(numberOfBallsSlider, BorderLayout.CENTER);
}
}

package NEWbounceBallPackage;

import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;

public class DrawingPanelVertical extends JPanel{

private final int X = 135; //starting position of first ball (all other ball 
//starting positions are based from first ball)
private final int WIDTH = 40; //width of balls
private final int HEIGHT = 40; //height of balls
private final int TIME_DELAY = 40; //delays animation (increase to slow 
//down)
private final int MOVE = 20; //dictates how quickly the ball moves during 
//animation
private final int MINIMUM_Y = 50; //bottom limit of bounce
private final int MAXIMUM_Y = 400; //top limit of bounce
private int y = 400; //starting position of first ball (all other ball 
//starting positions are based from first ball)
private boolean goingUp = true;
private Timer timer;

public DrawingPanelVertical()
{
    setPreferredSize(new Dimension(800,500));
    timer = new Timer(TIME_DELAY, new TimerListener());
    timer.start();
}

public void paint(Graphics g)
{
    super.paint(g);
    g.drawRect(80, 0, 750, 500);
    g.setColor(getBackground());

        g.setColor(Color.black);
        g.fillOval(X,  y,  WIDTH,  HEIGHT);

        g.setColor(Color.blue);
        g.fillOval(X+50,  y,  WIDTH,  HEIGHT);

        g.setColor(Color.cyan);
        g.fillOval(X+100,  y,  WIDTH,  HEIGHT);

        g.setColor(Color.darkGray);
        g.fillOval(X+150,  y,  WIDTH,  HEIGHT);

        g.setColor(Color.gray);
        g.fillOval(X+200,  y,  WIDTH,  HEIGHT);

        g.setColor(Color.green);
        g.fillOval(X+250,  y,  WIDTH,  HEIGHT);

        g.setColor(Color.lightGray);
        g.fillOval(X+300,  y,  WIDTH,  HEIGHT);

        g.setColor(Color.magenta);
        g.fillOval(X+350,  y,  WIDTH,  HEIGHT);

        g.setColor(Color.orange);
        g.fillOval(X+400,  y,  WIDTH,  HEIGHT);

        g.setColor(Color.pink);
        g.fillOval(X+450,  y,  WIDTH,  HEIGHT);

        g.setColor(Color.red);
        g.fillOval(X+500,  y,  WIDTH,  HEIGHT);

        g.setColor(Color.white);
        g.fillOval(X+550,  y,  WIDTH,  HEIGHT);

        g.setColor(Color.yellow);
        g.fillOval(X+600,  y,  WIDTH,  HEIGHT);
}

private class TimerListener implements ActionListener
{
    public void actionPerformed(ActionEvent e)
    {
        if(goingUp)
        {
            if(y > MINIMUM_Y)
                y = y - MOVE;
            else
                goingUp = false;
        }

        else
        {
            if(y < MAXIMUM_Y)
                y = y + MOVE;
            else
                goingUp = true;
        }
        //resize(1300,600);
        repaint();
        //resize(1302,600);
    }
    }
}

1 个答案:

答案 0 :(得分:0)

  

但是课程没有改变,面板没有更新。

默认情况下,Swing组件的大小为(0,0),因此无需绘制任何内容。您需要调用布局管理器,以便根据布局管理器的规则为组件指定大小和位置。

因此,当您将组件添加到可见GUI时,基本逻辑是:

panel.add(...);
panel.revalidate(); // invokes the layout manager
panel.repaint();
  

最后,我希望我的中心面板能够通过单击单选按钮显示三个动画类中的任何一个。

更好的解决方案是使用CardLayout并让布局管理器管理可见面板。阅读How to Use CardLayout上Swing教程中的部分,了解更多信息和工作示例。