希望为DefinitelyTyped创建一些声明文件(所以我想确保它们是最高质量的)。
我正在接受的下一个lib是https://github.com/oakmac/chessboardjs/。如果我像这样导入它,我实际上有它工作
// WHAT WORKS
import * as ChessBoard from "chessboardjs";
现在我可以通过调用
来使用libconst board = ChessBoard('board1', 'start');
问题是我希望import语句是隐式的(ES6样式)而不确定如何去做
// WHAT I WOULD LIKE
import { ChessBoard } from "chessboardjs";
如果可能的话,我想就如何做到这一点提供一些指导。由于我还是打字稿和声明文件的新手,也许lib不是为隐式导入而构建的
这是我目前在index.d.ts文件中的内容
declare namespace ChessBoardJS {
interface BoardConfig {
onDrop?: Function;
draggable?: boolean;
onChange?: Function;
onMoveEnd?: Function;
onSnapEnd?: Function;
sparePieces?: boolean;
onDragMove?: Function;
showNotation?: boolean;
onDragStart?: Function;
onSnapbackEnd?: Function;
onMouseoutSquare?: Function;
onMouseoverSquare?: Function;
pieceTheme?: string | Function;
orientation?: ChessBoardJS.Types.OrientationType;
showErrors?: boolean | string | Function;
moveSpeed?: number | ChessBoardJS.Types.SpeedType;
snapSpeed?: number | ChessBoardJS.Types.SpeedType;
trashSpeed?: number | ChessBoardJS.Types.SpeedType;
dropOffBoard?: ChessBoardJS.Types.DropOffBoardType;
appearSpeed?: number | ChessBoardJS.Types.SpeedType;
snapbackSpeed?: number | ChessBoardJS.Types.SpeedType;
position?: ChessBoardJS.Types.PositionType | string | object;
}
}
declare namespace ChessBoardJS.Types {
type PositionType = 'start';
type PositionFenType = 'fen';
type SpeedType = 'slow' | 'fast';
type OrientationFlipType = 'flip';
type OrientationType = 'white' | 'black';
type DropOffBoardType = 'snapback' | 'trash';
}
interface ChessBoardInstance {
clear(useAnimation?: boolean): void;
destroy(): void;
fen(): string;
flip(): void;
move(...args: string[]): object; // *FIND RETURN*
position(newPosition: object | string | ChessBoardJS.Types.PositionType, useAnimation?: boolean): void
position(fen?: ChessBoardJS.Types.PositionFenType): string | object;
orientation(side?: ChessBoardJS.Types.OrientationType | ChessBoardJS.Types.OrientationFlipType): string;
resize(): void;
start(useAnimation?: boolean): void;
}
interface ChessBoardFactory {
(containerElOrId: any, config: ChessBoardJS.BoardConfig): ChessBoardInstance
fenToObj(fen: string): any;
objToFen(obj: any): any;
}
declare var ChessBoard: ChessBoardFactory;
declare module "chessboardjs" {
export = ChessBoard;
}
谢谢!!!
答案 0 :(得分:0)
它不会像这样工作。定义文件描述了库的工作方式。
此
import * as ChessBoard from "chessboardjs"
和这个
import ChessBoard from "chessboardjs"
和这个
import { ChessBoard } from "chessboardjs"
每个在运行时意味着三个非常不同的东西。几乎可以肯定,其中只有一个有效。如果您有工作导入,则根本不应该触摸定义文件。它只会在运行时中断。