所以我按照这段代码在我的绘图程序中实现了旋转功能: http://jsfiddle.net/QqwKR/412/
然而,图像img没有加载,而是显示黄色填充矩形。
当我添加旋转功能时,代码停止工作:
function rotate() {
flag = 4;
var img = new Image();
img.onload = function () {
w = img.width / 2;
h = img.height / 2;
draw();
}
img.src = "https://image.flaticon.com/teams/new/1-freepik.jpg";
}
在html中我添加以下内容:
<button onclick="rotate()" style="height:100px;width:100px;">rotate</button>
为什么会发生这种情况?
答案 0 :(得分:1)
显示一个大的黄色矩形,因为您在图像上绘制了一个大的黄色矩形。复制代码:
function drawRect() {
ctx.save();
ctx.translate(cx, cy);
ctx.rotate(r);
ctx.drawImage(img, 0, 0, img.width, img.height, -w / 2, -h / 2, w, h);
ctx.fillStyle="yellow";
ctx.fillRect(-w/2,-h/2,w,h); // <-- Here.
ctx.restore();
}
如果删除这两行,句柄就可以正常工作。
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
var canvasOffset = $("#canvas").offset();
var offsetX = canvasOffset.left;
var offsetY = canvasOffset.top;
var startX;
var startY;
var isDown = false;
var cx = canvas.width / 2;
var cy = canvas.height / 2;
var w;
var h;
var r = 0;
var img = new Image();
img.onload = function () {
w = img.width / 2;
h = img.height / 2;
draw();
}
img.src = "https://image.flaticon.com/teams/new/1-freepik.jpg";
function draw() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
drawRotationHandle(true);
drawRect();
}
function drawRect() {
ctx.save();
ctx.translate(cx, cy);
ctx.rotate(r);
ctx.drawImage(img, 0, 0, img.width, img.height, -w / 2, -h / 2, w, h);
ctx.restore();
}
function drawRotationHandle(withFill) {
ctx.save();
ctx.translate(cx, cy);
ctx.rotate(r);
ctx.beginPath();
ctx.moveTo(0, -1);
ctx.lineTo(w / 2 + 20, -1);
ctx.lineTo(w / 2 + 20, -7);
ctx.lineTo(w / 2 + 30, -7);
ctx.lineTo(w / 2 + 30, 7);
ctx.lineTo(w / 2 + 20, 7);
ctx.lineTo(w / 2 + 20, 1);
ctx.lineTo(0, 1);
ctx.closePath();
if (withFill) {
ctx.fillStyle = "blue";
ctx.fill();
}
ctx.restore();
}
function handleMouseDown(e) {
mouseX = parseInt(e.clientX - offsetX);
mouseY = parseInt(e.clientY - offsetY);
drawRotationHandle(false);
isDown = ctx.isPointInPath(mouseX, mouseY);
// console.log(isDown);
}
function handleMouseUp(e) {
isDown = false;
}
function handleMouseOut(e) {
isDown = false;
}
function handleMouseMove(e) {
if (!isDown) {
return;
}
mouseX = parseInt(e.clientX - offsetX);
mouseY = parseInt(e.clientY - offsetY);
var dx = mouseX - cx;
var dy = mouseY - cy;
var angle = Math.atan2(dy, dx);
r = angle;
draw();
}
$("#canvas").mousedown(function (e) {
handleMouseDown(e);
});
$("#canvas").mousemove(function (e) {
handleMouseMove(e);
});
$("#canvas").mouseup(function (e) {
handleMouseUp(e);
});
$("#canvas").mouseout(function (e) {
handleMouseOut(e);
});
body {
background-color: ivory;
}
#canvas {
border:1px solid red;
}
<script src="https://code.jquery.com/jquery-3.2.1.min.js"></script>
<p>Rotate by dragging blue rotation handle</p>
<canvas id="canvas" width=300 height=300></canvas>
关于按钮和rotate
功能,我不知道你想用它实现什么。