显示键盘时,我遇到了更改约束的问题。 我正在构建一个登录屏幕,我在其中设置了约束,以便在框架中水平和垂直地放置一个带有2个文本字段和按钮的堆栈视图。徽标(imageview)位于堆栈视图上方,具有单独的约束。
当键盘出现时,我想设置约束动画以将叠加视图和徽标向上移动一点,这样键盘就不会覆盖任何内容。
键盘上还有一个“下一个”按钮和一个“go”按钮。
问题我现在有的是,每当我按“下一步”或清除文本字段时,约束会再次改变,因此stackview和徽标“反弹”,这有点烦人。另外,我知道很多人可能会习惯使用scrollview,但这不是一个真正的选择。 我也有底部的按钮来创建一个帐户,所以我无法真正改变整个框架高度。
我猜测因为它正在调用“textField.resignFirstResponder()”,所以会调用“keyboardWillHide”通知,因此它会开始制作动画。
我在互联网上到处搜索并尝试了很多东西来解决它,但我现在真的没有想法和动力,所以我希望有人知道我在这里做错了什么。 提前谢谢!
class LoginVC: UIViewController, UITextFieldDelegate {
@IBOutlet weak var emailField: SkyFloatingLabelTextFieldWithIcon!
@IBOutlet weak var passwordField: SkyFloatingLabelTextFieldWithIcon!
@IBOutlet weak var signInBtn: TransitionSubmitButton!
@IBOutlet weak var contentCenterConstraint: NSLayoutConstraint!
@IBOutlet weak var logoTopConstraint: NSLayoutConstraint!
@IBOutlet weak var equalWidthConstraint: NSLayoutConstraint!
override func viewDidLoad() {
super.viewDidLoad()
setupKeyboardButtons()
addObservers()
// using extension to hide keyboard when tapped around
self.hideKeyboardWhenTappedAround()
}
func addObservers(){
NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillShow(_:)), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillHide(_:)), name: NSNotification.Name.UIKeyboardWillChangeFrame, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(goToDifferentView), name: NSNotification.Name(rawValue: "LoginPressed"), object: nil)
}
func keyboardWillShow(_ notification: NSNotification){
// calling layoutIfNeeded because otherwise text in textfield bounces when animating for some reason
view.layoutIfNeeded()
self.contentCenterConstraint.constant = -50
self.equalWidthConstraint.constant = -30
self.logoTopConstraint.constant = -10
UIView.animate(withDuration: 0.5) {
self.view.layoutIfNeeded()
}
}
func keyboardWillHide(_ notification: NSNotification){
view.layoutIfNeeded()
self.contentCenterConstraint.constant = 0
self.equalWidthConstraint.constant = 0
self.logoTopConstraint.constant = 10
UIView.animate(withDuration: 0.5) {
self.view.layoutIfNeeded()
}
}
private func setupKeyboardButtons(){
// textfield delegates instellen, dit dient om keyboard actions te kunnen doen
self.emailField.delegate = self
self.emailField.enablesReturnKeyAutomatically = true
self.passwordField.delegate = self
self.passwordField.enablesReturnKeyAutomatically = true
}
func textFieldShouldReturn(_ textField: UITextField) -> Bool {
textField.resignFirstResponder()
switch(textField) {
case self.emailField:
self.passwordField.becomeFirstResponder()
break
case self.passwordField:
signInBtn.sendActions(for: .touchUpInside)
break
default:
textField.resignFirstResponder()
break
}
return true
}
// remove observers
override func viewWillDisappear(_ animated: Bool) {
NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
}
答案 0 :(得分:0)
对我有用的解决方案是只添加一个布尔值来检查键盘是否“活动”,它可能不是最干净的解决方案,但它解决了问题,希望这有助于万一其他人遇到此