在以下源代码中,我尝试执行以下操作:
3x3
数组double
值double
数组转换为Bitmap
填充Bitmap。
Bitmap image = ImageDataConverter.ToBitmap(new double[,]
{
{ .11, .11, .11, },
{ .11, .11, .11, },
{ .11, .11, .11, },
});
Bitmap paddedBitmap = ImagePadder.Pad(image, 512, 512);
pictureBox1.Image = paddedBitmap;
但是,此源代码在BitmapLocker.GetPixel()
中生成以下异常,因为i = 8
和dataLength = 7
。
请注意,无论尺寸大小如何,图像步幅始终为4。
我该如何解决这个问题?
相关源代码
ImageDataConverter.cs
public class ImageDataConverter
{
public static Bitmap ToBitmap(double[,] input)
{
int width = input.GetLength(0);
int height = input.GetLength(1);
Bitmap output = Grayscale.CreateGrayscaleImage(width, height);
BitmapData data = output.LockBits(new Rectangle(0, 0, width, height),
ImageLockMode.WriteOnly,
output.PixelFormat);
int pixelSize = System.Drawing.Image.GetPixelFormatSize(output.PixelFormat) / 8;
int offset = data.Stride - width * pixelSize;
double Min = 0.0;
double Max = 255.0;
unsafe
{
byte* address = (byte*)data.Scan0.ToPointer();
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
{
double v = 255 * (input[x, y] - Min) / (Max - Min);
byte value = unchecked((byte)v);
for (int c = 0; c < pixelSize; c++, address++)
{
*address = value;
}
}
address += offset;
}
}
output.UnlockBits(data);
return output;
}
}
ImagePadder.cs
public class ImagePadder
{
public static Bitmap Pad(Bitmap image, int newWidth, int newHeight)
{
int width = image.Width;
int height = image.Height;
if (width >= newWidth) throw new Exception("New width must be larger than the old width");
if (height >= newHeight) throw new Exception("New height must be larger than the old height");
Bitmap paddedImage = Grayscale.CreateGrayscaleImage(newWidth, newHeight);
BitmapLocker inputImageLocker = new BitmapLocker(image);
BitmapLocker paddedImageLocker = new BitmapLocker(paddedImage);
inputImageLocker.Lock();
paddedImageLocker.Lock();
//Reading row by row
for (int y = 0; y < image.Height; y++)
{
for (int x = 0; x < image.Width; x++)
{
Color col = inputImageLocker.GetPixel(x, y);
paddedImageLocker.SetPixel(x, y, col);
}
}
string str = string.Empty;
paddedImageLocker.Unlock();
inputImageLocker.Unlock();
return paddedImage;
}
}
BitmapLocker.cs
public class BitmapLocker : IDisposable
{
//private properties
Bitmap _bitmap = null;
BitmapData _bitmapData = null;
private byte[] _imageData = null;
//public properties
public bool IsLocked { get; set; }
public IntPtr IntegerPointer { get; private set; }
public int Width { get { return _bitmap.Width; } }
public int Height { get { return _bitmap.Height; } }
public int Stride { get { return _bitmapData.Stride; } }
public int ColorDepth { get { return Bitmap.GetPixelFormatSize(_bitmap.PixelFormat); } }
public int Channels { get { return ColorDepth / 8; } }
public int PaddingOffset { get { return _bitmapData.Stride - (_bitmap.Width * Channels); } }
public PixelFormat ImagePixelFormat { get { return _bitmap.PixelFormat; } }
public bool IsGrayscale { get { return Grayscale.IsGrayscale(_bitmap); } }
//Constructor
public BitmapLocker(Bitmap source)
{
IsLocked = false;
IntegerPointer = IntPtr.Zero;
this._bitmap = source;
}
/// Lock bitmap
public void Lock()
{
if (IsLocked == false)
{
try
{
// Lock bitmap (so that no movement of data by .NET framework) and return bitmap data
_bitmapData = _bitmap.LockBits(
new Rectangle(0, 0, _bitmap.Width, _bitmap.Height),
ImageLockMode.ReadWrite,
_bitmap.PixelFormat);
// Create byte array to copy pixel values
int noOfBitsNeededForStorage = _bitmapData.Stride * _bitmapData.Height;
int noOfBytesNeededForStorage = noOfBitsNeededForStorage / 8;
_imageData = new byte[noOfBytesNeededForStorage * ColorDepth];//# of bytes needed for storage
IntegerPointer = _bitmapData.Scan0;
// Copy data from IntegerPointer to _imageData
Marshal.Copy(IntegerPointer, _imageData, 0, _imageData.Length);
IsLocked = true;
}
catch (Exception)
{
throw;
}
}
else
{
throw new Exception("Bitmap is already locked.");
}
}
/// Unlock bitmap
public void Unlock()
{
if (IsLocked == true)
{
try
{
// Copy data from _imageData to IntegerPointer
Marshal.Copy(_imageData, 0, IntegerPointer, _imageData.Length);
// Unlock bitmap data
_bitmap.UnlockBits(_bitmapData);
IsLocked = false;
}
catch (Exception)
{
throw;
}
}
else
{
throw new Exception("Bitmap is not locked.");
}
}
public Color GetPixel(int x, int y)
{
Color clr = Color.Empty;
// Get color components count
int cCount = ColorDepth / 8;
// Get start index of the specified pixel
int i = (Height - y - 1) * Stride + x * cCount;
int dataLength = _imageData.Length - cCount;
if (i > dataLength)
{
throw new IndexOutOfRangeException();
}
if (ColorDepth == 32) // For 32 bpp get Red, Green, Blue and Alpha
{
byte b = _imageData[i];
byte g = _imageData[i + 1];
byte r = _imageData[i + 2];
byte a = _imageData[i + 3]; // a
clr = Color.FromArgb(a, r, g, b);
}
if (ColorDepth == 24) // For 24 bpp get Red, Green and Blue
{
byte b = _imageData[i];
byte g = _imageData[i + 1];
byte r = _imageData[i + 2];
clr = Color.FromArgb(r, g, b);
}
if (ColorDepth == 8)
// For 8 bpp get color value (Red, Green and Blue values are the same)
{
byte c = _imageData[i];
clr = Color.FromArgb(c, c, c);
}
return clr;
}
public void SetPixel(int x, int y, Color color)
{
// Get color components count
int cCount = ColorDepth / 8;
// Get start index of the specified pixel
int i = (Height - y - 1) * Stride + x * cCount;
try
{
if (ColorDepth == 32) // For 32 bpp set Red, Green, Blue and Alpha
{
_imageData[i] = color.B;
_imageData[i + 1] = color.G;
_imageData[i + 2] = color.R;
_imageData[i + 3] = color.A;
}
if (ColorDepth == 24) // For 24 bpp set Red, Green and Blue
{
_imageData[i] = color.B;
_imageData[i + 1] = color.G;
_imageData[i + 2] = color.R;
}
if (ColorDepth == 8)
// For 8 bpp set color value (Red, Green and Blue values are the same)
{
_imageData[i] = color.B;
}
}
catch (Exception ex)
{
throw new Exception("(" + x + ", " + y + "), " + _imageData.Length + ", " + ex.Message + ", i=" + i);
}
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
{
// free managed resources
_bitmap = null;
_bitmapData = null;
_imageData = null;
IntegerPointer = IntPtr.Zero;
}
}
}
答案 0 :(得分:2)
问题出在BitmapLocker
课程中。除了明显的低效率外,该课程还包含两个严重的错误。
第一个(导致异常)是Lock
方法中的错误缓冲区大小计算:
int noOfBitsNeededForStorage = _bitmapData.Stride * _bitmapData.Height;
int noOfBytesNeededForStorage = noOfBitsNeededForStorage / 8;
_imageData = new byte[noOfBytesNeededForStorage * ColorDepth];//# of bytes needed for storage
Stride
属性返回
Bitmap对象的步长为 bytes 。
以及
步幅是单行像素(扫描线)的宽度,向上舍入为四字节边界。如果步幅为正,则位图为自上而下。如果步幅是负数,则位图是自下而上的。
所以正确的计算(显示在几个LockBits
相关的MSDN样本中)是:
int noOfBytesNeededForStorage = Math.Abs(_bitmapData.Stride) * _bitmapData.Height;
_imageData = new byte[noOfBytesNeededForStorage];
将修复异常(您的代码正在执行(12 / 8) * 8
,导致8
而不是预期的12
。)
第二个问题是确定指定像素的起始索引:
int i = (Height - y - 1) * Stride + x * cCount;
这是自下而上的位图计算为正Stride
,正如您从文档中看到的那样是不可能的。
因此,正确的计算应该是这样的:
int i = (Stride > 0 ? y * Stride : (Height - y - 1) * -Stride) + x * cCount;
或
int i = (Stride > 0 ? y : y - Height + 1) * Stride + x * cCount;
这应该在GetPixel
和SetPixel
方法中进行更改。