我正在构建一个用户单击按钮的应用程序,并且我们通过将其位置上传到服务器来跟踪它们60分钟(或任何时间)。目前,我们正在使用“更新位置”和“#39;用于将用户位置实时发送到firebase。
func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
}
此系统可以正常工作,但它会每秒向服务器发送一次将用户位置发送到服务器的服务器。
这是太多的数据,我们只需要每10-30秒就将用户位置发送到服务器一次。
我们可以做什么,每10-30秒发送一次用户位置?
答案 0 :(得分:4)
class ViewController: UIViewController, CLLocationManagerDelegate {
private var locman = CLLocationManager()
private var startTime: Date? //An instance variable, will be used as a previous location time.
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
guard let loc = locations.last else { return }
let time = loc.timestamp
guard let startTime = startTime else {
self.startTime = time // Saving time of first location, so we could use it to compare later with second location time.
return //Returning from this function, as at this moment we don't have second location.
}
let elapsed = time.timeIntervalSince(startTime) // Calculating time interval between first and second (previously saved) locations timestamps.
if elapsed > 30 { //If time interval is more than 30 seconds
print("Upload updated location to server")
updateUser(location: loc) //user function which uploads user location or coordinate to server.
startTime = time //Changing our timestamp of previous location to timestamp of location we already uploaded.
}
}
答案 1 :(得分:0)
应用程序通常会在移动到后台后暂停(不再获得CPU时间)。你可以要求额外的背景时间,但系统只给你3分钟。
只允许非常有限的一类应用程序在后台运行更长时间。地图/ GPS应用程序是这些类别之一。但是,您的应用程序不是地图/ GPS应用程序,因此我怀疑Apple是否会批准它。
结论:我认为运行您的位置查询可能会超过3分钟。
答案 2 :(得分:0)
import UIKit
import CoreLocation
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate,CLLocationManagerDelegate {
var window: UIWindow?
var locationManager = CLLocationManager()
var backgroundUpdateTask: UIBackgroundTaskIdentifier!
var bgtimer = Timer()
var latitude: Double = 0.0
var longitude: Double = 0.0
var current_time = NSDate().timeIntervalSince1970
var timer = Timer()
var f = 0
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
self.doBackgroundTask()
return true
}
func applicationWillResignActive(_ application: UIApplication) {
}
func applicationWillEnterForeground(_ application: UIApplication) {
print("Entering foreBackground")
}
func applicationDidBecomeActive(_ application: UIApplication) {
}
func applicationWillTerminate(_ application: UIApplication) {
}
func applicationDidEnterBackground(_ application: UIApplication) {
print("Entering Background")
// self.doBackgroundTask()
}
func doBackgroundTask() {
DispatchQueue.main.async {
self.beginBackgroundUpdateTask()
self.StartupdateLocation()
self.bgtimer = Timer.scheduledTimer(timeInterval:-1, target: self, selector: #selector(AppDelegate.bgtimer(_:)), userInfo: nil, repeats: true)
RunLoop.current.add(self.bgtimer, forMode: RunLoopMode.defaultRunLoopMode)
RunLoop.current.run()
self.endBackgroundUpdateTask()
}
}
func beginBackgroundUpdateTask() {
self.backgroundUpdateTask = UIApplication.shared.beginBackgroundTask(expirationHandler: {
self.endBackgroundUpdateTask()
})
}
func endBackgroundUpdateTask() {
UIApplication.shared.endBackgroundTask(self.backgroundUpdateTask)
self.backgroundUpdateTask = UIBackgroundTaskInvalid
}
func StartupdateLocation() {
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.distanceFilter = kCLDistanceFilterNone
locationManager.requestAlwaysAuthorization()
locationManager.allowsBackgroundLocationUpdates = true
locationManager.pausesLocationUpdatesAutomatically = false
locationManager.startUpdatingLocation()
}
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
print("Error while requesting new coordinates")
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
let locValue:CLLocationCoordinate2D = manager.location!.coordinate
self.latitude = locValue.latitude
self.longitude = locValue.longitude
f+=1
print("New Coordinates: \(f) ")
print(self.latitude)
print(self.longitude)
}
@objc func bgtimer(_ timer:Timer!){
sleep(2)
/* if UIApplication.shared.applicationState == .active {
timer.invalidate()
}*/
self.updateLocation()
}
func updateLocation() {
self.locationManager.startUpdatingLocation()
self.locationManager.stopUpdatingLocation()
}}
我添加了睡眠功能以延迟调用该位置并将信息发送到服务器
由于此操作正在运行,因此应用程序处于活动状态并转到后台。如果只需要后台进程,请从didFinishLaunchingWithOptions中删除或注释函数self.doBackgroundTask(),并在applicationdidEnterBackground中删除self.doBackgroundTask()的注释。然后删除函数bgtimer()中的注释,因为一旦应用程序进入活动状态,后台进程就必须停止。