我在Windows上创建了一个ping实用程序。我使用带有ICMP协议的原始套接字。我是我电脑的本地管理员。
由于代码很多,我不想将其粘贴到此处,但我发现了一个与我winsock2advancedrawsocket11b http://www.winsocketdotnetworkprogramming.com/winsock2programming/winsock2advancedrawsocket11b.html非常相似的示例
我下载它,测试我得出结论,它与我的问题相同。我在TTL过期时(在IP标头中)没有收到响应。我虽然使用RAW套接字让我看了吗?
让我们说我想强制过期" ttl过期"在ping上,所以我发送ping到" google.com" ttl为2。
ping -i 2 -n 1 google.com
这给我以下结果
Reply from 204.80.6.137: TTL expired in transit.
Reply from 204.80.6.137: TTL expired in transit.
使用我的应用程序,我发送相同的ping请求,看看我在Wireshark收到了什么。我有一个ICMP数据包发送到谷歌和另一个数据包从我的路由器告诉我TTL已过期。那么,为什么Windows上的原始套接字也没有收到此消息呢?即使TTL过期,是否有强制读取ip标头的选项?
所以我假设Windows ping.exe
实用程序比我们使用Winsock API更好/不同地过滤数据包?
作为参考,这是套接字的创建方式:
#include <winsock2.h>
#include <ws2tcpip.h>
#include <mstcpip.h>
#include <windows.h>
#include <stdint.h>
#include <vector>
#include <algorithm>
struct IPV4_HDR
{
unsigned char ip_header_len : 4;
unsigned char ip_version : 4;
unsigned char ip_tos;
unsigned short ip_total_length;
unsigned short ip_id;
unsigned char ip_frag_offset : 5;
unsigned char ip_more_fragment : 1;
unsigned char ip_dont_fragment : 1;
unsigned char ip_reserved_zero : 1;
unsigned char ip_frag_offset1;
unsigned char ip_ttl;
unsigned char ip_protocol;
unsigned short ip_checksum;
unsigned int ip_srcaddr;
unsigned int ip_destaddr;
};
struct ICMP_HDR
{
BYTE type;
BYTE code;
USHORT checksum;
USHORT id;
USHORT seq;
};
unsigned short compute_checksum(unsigned short* buffer, int size)
{
unsigned long cksum = 0;
while (size > 1)
{
cksum += *buffer++;
size -= sizeof(unsigned short);
}
if (size)
{
cksum += *(char*)buffer;
}
cksum = (cksum >> 16) + (cksum & 0xffff);
cksum += (cksum >> 16);
return (unsigned short)(~cksum);
}
void send_receive_ping(SOCKET icmp_sock)
{
std::vector<char> receive_buffer;
receive_buffer.resize(65536);
std::fill(receive_buffer.begin(), receive_buffer.end(), 0);
char *Buffer = receive_buffer.data();
int recv_bytes = 0;
DWORD start_time = GetTickCount();
bool first_time_in_loop = true;
do
{
if ( (first_time_in_loop == true
|| GetTickCount() - start_time > 5000))
{
OutputDebugString(L"Sending an ICMP packet....\n");
send_icmp_packet(icmp_sock);
first_time_in_loop = false;
start_time = GetTickCount();
}
recv_bytes = recvfrom(icmp_sock, Buffer, 65536, 0, 0, 0);
if (recv_bytes > 0)
{
// Handle received packet
}
else
{
break;
}
} while (recv_bytes > 0);
}
void send_icmp_packet(SOCKET icmp_sock)
{
sockaddr_in sockaddr_in_dst = {};
sockaddr_in_dst.sin_family = AF_INET;
sockaddr_in_dst.sin_port = 0;
sockaddr_in_dst.sin_addr.s_addr = inet_addr("184.150.168.247"); // google.com
std::vector<char> send_buffer;
send_buffer.resize(sizeof(IPV4_HDR) + sizeof(ICMP_HDR));
std::fill(send_buffer.begin(), send_buffer.end(), 0);
IPV4_HDR *ipv4_header = (IPV4_HDR *)send_buffer.data();
ipv4_header->ip_header_len = 5;
ipv4_header->ip_version = 4;
ipv4_header->ip_tos = 16;
ipv4_header->ip_total_length = htons( send_buffer.size() );
ipv4_header->ip_id = htons(0);
ipv4_header->ip_ttl = 64;
//ipv4_header->ip_ttl = 2;
ipv4_header->ip_protocol = IPPROTO_ICMP;
ipv4_header->ip_srcaddr = dest.sin_addr.s_addr;
ipv4_header->ip_destaddr = sockaddr_in_dst.sin_addr.s_addr;
ipv4_header->ip_checksum = compute_checksum((unsigned short *)ipv4_header, sizeof(IPV4_HDR));
static unsigned short seq = 0;
ICMP_HDR *icmp_header = (ICMP_HDR *)(send_buffer.data() + sizeof(IPV4_HDR));
icmp_header->type = 8;
icmp_header->seq = seq++;
icmp_header->id = 888;
icmp_header->checksum = compute_checksum((unsigned short *)icmp_header, sizeof(ICMP_HDR));
ret = sendto(icmp_sock, (char *)send_buffer.data(), send_buffer.size(),
0, (sockaddr *)&sockaddr_in_dst, sizeof(sockaddr_in_dst));
}
int main()
{
WSADATA ws;
WSAStartup(MAKEWORD(2, 2), &ws);
SOCKET icmp_sock = socket(AF_INET, SOCK_RAW, IPPROTO_IP);
char hostname[256];
gethostname(hostname, sizeof(hostname));
hostent *local = gethostbyname(hostname);
sockaddr_in source;
memset(&source, 0, sizeof(source));
memcpy(&source.sin_addr.s_addr, local->h_addr_list[0], sizeof(source.sin_addr.s_addr));
source.sin_family = AF_INET;
source.sin_port = 0;
bind(icmp_sock, (sockaddr *)&source, sizeof(source));
int recv_all_opt = 1;
int ioctl_read = 0;
WSAIoctl(icmp_sock, SIO_RCVALL, &recv_all_opt, sizeof(recv_all_opt), 0, 0, (LPDWORD)&ioctl_read, 0, 0);
int ip_header_include = 1;
setsockopt(icmp_sock, IPPROTO_IP, IP_HDRINCL, (char *)&ip_header_include, sizeof(ip_header_include));
send_receive_ping(icmp_sock);
closesocket(icmp_sock);
WSACleanup();
return 0;
}
前面的代码似乎工作得很好,但我仍然无法从IP消息中获取过期的TLL。就像操作系统窃取了包裹一样。我打赌是因为我要求读取ICMP消息并且TLL在IP头中。因此,如果IP标头出错,则操作系统会丢弃该消息,而我的套接字无法读取它。所以我尝试使用套接字IPPROTO_IP:
sock = socket(AF_INET, SOCK_RAW, IPPROTO_IP);
我还没有收到TTL过期消息,最糟糕的是我有时会丢失数据包。我在Wireshark看到了它们,但我没有把它们放在我的插座上。有人知道为什么吗?
答案 0 :(得分:1)
这似乎正是您所怀疑的,Windows正在转移TTL超出响应,并且它们未到达原始套接字。我遇到了同样的问题,到目前为止,我发现的最好的解释是this discussion of porting the MTR traceroute-style utility to Windows。
真正令人难过的是,当我最初在Windows环境中使用原始套接字时,早在2012-2013年它就已在Windows 7上使用。几年过去了,突然同一台机器上的相同代码不再收到TTL超过消息。
根据您的应用程序,您可能可以通过直接调用ICMP.DLL来解决,如上面的链接中所述。这段代码from the P2PScrapper project可能是一个很好的起点。
答案 1 :(得分:0)
您应该只允许Windows防火墙中的ICMP。创建入站规则,在协议中选择ICMP并设置“允许”。