我正在尝试使用interactjs旋转,调整大小和拖动图像 我正在使用捏缩放来调整大小。
旋转图像后,拖动功能无法正常工作,并将图像定位在错误的坐标位置
我还试图在旋转之前通过(宽度/ 2,高度/ 2)移动img,使其保持其位置,但这会停止调整大小和旋转功能。
这是我正在使用的代码。
缩放和旋转仅适用于触控手机:
Here是小提琴(请在电话中查看捏缩放和旋转)。
HTML
<div style="display:flex;flex-direction:row;border:solid grey 2px;border-radius:20px;position:relative;float:left;background-color:silver;width:100%">
<img class="Choice" src="http://gifmemorecreativity.com/images/design/small/2014-12-02/19220-50b6c96d8aa44ed1511a962bae279f25.png" style="width:150px; height:150px;" />
<img class="Choice" src="http://gifmemorecreativity.com/images/design/small/2014-04-27/5895-37981e6fff910eef9907adaf99faa6b6.png" style="width:150px; height:150px;" />
<img class="Choice" src="http://gifmemorecreativity.com/images/design/small/2014-04-27/5728-08fc043472bfa4cc9ba6d7c4a90324e0.png" style="width:150px; height:150px;" />
<img class="Choice" src="http://gifmemorecreativity.com/images/design/small/2014-11-30/17784-d2820ac7614e8f4eeb755c38bdccadc0.png" style="width:150px; height:150px;" />
<img class="Choice" src="http://gifmemorecreativity.com/images/design/small/2014-04-27/5728-08fc043472bfa4cc9ba6d7c4a90324e0.png" style="width:150px; height:150px;" />
<img class="Choice" src="http://gifmemorecreativity.com/images/design/small/2014-04-27/5895-37981e6fff910eef9907adaf99faa6b6.png" style="width:150px; height:150px;" />
</div>
<div style="display:flex;flex-direction:row;justify-content:space-between;align-items:center;border:solid grey 2px;border-radius:20px;position:relative;float:left;background-color:silver;height:50px;width:150px">
<button id="save" style="width:50px" />
<button id="savetwo" style="height:40px;border-radius:20px;width:70px">Save Image</button>
</div>
<br />
</div>
</div>
SCRIPT
$(document).ready(function(){
$(".Choice").click(function () {
console.log($(this));
var url = '"' + $(this)[0].src + '"';
var index = url.indexOf("http://");
console.log(url);
var modurl = url.substring(index, url.length - 1);
console.log(url);
$(".ChoiceImage").attr("src", modurl);//url appends src to the current uri so I had to split it(suggest alternative )
});
var scale = 1,angle=0;
var gestureArea = document.getElementById('gesture-area');
var scaleElement = document.getElementById('chosenOne');
var scaleElementParent = scaleElement.parentElement;
interact(gestureArea).gesturable({
onstart: function(event) {
},
onmove: function(event) {
angle += event.da;
scale = scale * (1 + event.ds);
scaleElement.style.webkitTransform =
scaleElement.style.transform =
'scale(' + scale + ') rotate('+ angle + 'deg)';
scaleElementParent.style.webkitTransform =
scaleElementParent.style.transform =
'scale(' + scale + ') rotate('+ angle + 'deg)';
dragMoveListener(event);
},
onend: function(event) {
}
}).draggable({ onmove: dragMoveListener });
function dragMoveListener(event) {
var target = event.target.children[0];
console.log(target);
// keep the dragged position in the data-x/data-y attributes
x = (parseFloat(target.getAttribute('data-x')) || 0) + event.dx,
y = (parseFloat(target.getAttribute('data-y')) || 0) + event.dy;
// translate the element
target.style.webkitTransform =
target.style.transform =
'translate(' + x + 'px, ' + y + 'px)';
// update the posiion attributes
target.setAttribute('data-x', x);
target.setAttribute('data-y', y);
}
// this is used later in the resizing and gesture demos
window.dragMoveListener = dragMoveListener;
});
用户点击图像列表中的图像以执行操作。
提前致谢
答案 0 :(得分:1)
您的主要问题是缩放和旋转图像和“手势区域。
因此,如果手势检测元素被旋转,interac.js
只会误解动作。
我清理了一点代码......并从这个答案中删除了所有未使用的元素,比如按钮......
以下是完整的代码和CodePen在移动设备上试用。
console.clear();
$(".Choice").click(function() {
$(".ChoiceImage").attr("src", $(this).attr("src"));
});
var scale = 1,
angle=0,
gestureArea = $('#gestureArea')[0],
scaleElement = $('.ChoiceImage'),
scaleElementParent = $('#gestureArea');
// Scale and rotate
interact(gestureArea).gesturable({
onstart: function(event) {
},
onmove: function(event) {
angle += event.da;
scale = scale * (1+event.ds);
scaleElement.css({'transform':'scale(' + scale + ') rotate('+ angle + 'deg)'});
//scaleElementParent.css({'transform':'scale(' + scale + ') rotate('+ angle + 'deg)'});
dragMoveListener(event);
},
onend: function(event) {
}
}).draggable({ onmove: dragMoveListener });
// Drag
function dragMoveListener(event) {
var target = $(event.target);
// keep the dragged position in the data-x/data-y attributes
x = (parseFloat(target.attr('data-x')) || 0) + event.dx;
y = (parseFloat(target.attr('data-y')) || 0) + event.dy;
// translate the element
target.css({'transform':'translate(' + x + 'px, ' + y + 'px)'});
// update the posiion attributes
target.attr('data-x', x);
target.attr('data-y', y);
}
// this is used later in the resizing and gesture demos
window.dragMoveListener = dragMoveListener;
#gestureArea{
position:relative;
z-index:999;
width:150px;
height:150px;
background-color:transparent;
border:none;
padding: 0px 0px 0px 0px;
}
.container{
display:flex;
flex-direction:row;
border:solid grey 2px;
border-radius:20px;
position:relative;
float:left;
background-color:silver;
width:100%;
position:fixed;
bottom:0;
}
img{
width:150px;
height:150px;
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.1.1/jquery.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/interact.js/1.2.8/interact.min.js"></script>
<div id="gestureArea">
<img id="chosenOne" class="ChoiceImage resize-drag">
</div>
<div class="container">
<img class="Choice" src="http://gifmemorecreativity.com/images/design/small/2014-12-02/19220-50b6c96d8aa44ed1511a962bae279f25.png">
</div>