我正在制作脸部编辑应用。我想用手绘画在脸上。我希望能够在画布上停止和暂停绘图。这是我的代码:
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawBitmap(testbmp, 0, 0, mBitmapPaint);
canvas.drawPath(mPath, mPaint);
canvas.drawPath(circlePath, circlePaint);
}
private float mX, mY;
private static final float TOUCH_TOLERANCE = 4;
private void touch_start(float x, float y) {
mPath.reset();
mPath.moveTo(x, y);
mX = x;
mY = y;
}
private void touch_move(float x, float y) {
float dx = Math.abs(x - mX);
float dy = Math.abs(y - mY);
if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) {
mPath.quadTo(mX, mY, (x + mX) / 2, (y + mY) / 2);
mX = x;
mY = y;
circlePath.reset();
circlePath.addCircle(mX, mY, 30, Path.Direction.CW);
}
}
private void touch_up() {
mPath.lineTo(mX, mY);
circlePath.reset();
// commit the path to our offscreen
mCanvas.drawPath(mPath, mPaint);
// kill this so we don't double draw
mPath.reset();
}
@Override
public boolean onTouchEvent(MotionEvent event) {
float x = event.getX();
float y = event.getY();
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
touch_start(x, y);
invalidate();
break;
case MotionEvent.ACTION_MOVE:
touch_move(x, y);
invalidate();
break;
case MotionEvent.ACTION_UP:
touch_up();
invalidate();
break;
}
return true;
}
public void onClickEraser() {
boolean isEraserOn = true;
if (isEraserOn)
mPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.CLEAR));
else
mPaint.setXfermode(null);
}
答案 0 :(得分:1)
您可以停止onDraw执行。将执行其中的所有方法。 您的应用程序或视图可以实现一些管理绘图队列的机制,onDraw方法将从开始绘制到您决定的位置,但这不是该方法的自然工作方式。