我一直在学习如何旋转图片,我必须将图片旋转180度和270度。我还没有开始使用270,我似乎无法弄清楚如何修复越界错误。
public Picture rotate180()
{
Picture rotated = new Picture ();
for (int x = 0, roty = 0; x < getWidth(); x++, roty++)
{
for (int y = 0, rotx = getWidth()-1; y<getHeight(); y++, rotx--)
{
Pixel oldPixel = getPixel(x,y);
Pixel newPixel = getPixel(rotx,roty);
newPixel.setColor(oldPixel.getColor());
}
}
return rotated;
}
答案 0 :(得分:1)
private enum Degree {
_90_ {
public Picture rotate(Picture picture) {
Picture res = swapRowCol(new Picture(picture.height, picture.width), picture);
// mirror each column
for (int col = 0; col < res.width; col++)
for (int row1 = 0, row2 = res.height - 1; row1 < row2; row1++, row2--)
swapColor(res, col, row1, col, row2);
return res;
}
},
_180_ {
public Picture rotate(Picture picture) {
Picture res = new Picture(picture.width, picture.height);
// desc rows and mirror each one
for (int row1 = 0, row2 = res.height - 1; row1 < res.height; row1++, row2--)
for (int col1 = 0, col2 = picture.width - 1; col1 < picture.width; col1++, col2--)
res.getPixel(col2, row2).setColor(picture.getPixel(col1, row1).getColor());
return res;
}
},
_270_ {
public Picture rotate(Picture picture) {
Picture res = swapRowCol(new Picture(picture.height, picture.width), picture);
// mirror each row
for (int row = 0; row < res.height; row++)
for (int col1 = 0, col2 = res.width - 1; col1 < col2; col1++, col2--)
swapColor(res, col1, row, col2, row);
return res;
}
};
public abstract Picture rotate(Picture picture);
protected static Picture swapRowCol(Picture dst, Picture src) {
// (x;y) -> (y;x)
for (int row = 0; row < src.height; row++)
for (int col = 0; col < src.width; col++)
dst.getPixel(row, col).setColor(src.getPixel(col, row).getColor());
return dst;
}
protected static void swapColor(Picture res, int srcCol, int srcRow, int dstCol, int dstRow) {
Pixel pixel1 = res.getPixel(srcCol, srcRow);
Pixel pixel2 = res.getPixel(dstCol, dstRow);
int color = pixel1.getColor();
pixel1.setColor(pixel2.getColor());
pixel2.setColor(color);
}
}
答案 1 :(得分:1)
在更一般的情况下,要旋转到任何角度,您必须使用 javax.imageio。*
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.geom.AffineTransform;
import java.awt.geom.Point2D;
import java.awt.image.BufferedImage;
public final class ImageUtils {
public static BufferedImage rotateImage(BufferedImage image, int degreeAngle) {
degreeAngle = normalizeAngle(degreeAngle);
if (degreeAngle == 0 || image == null)
return image;
double theta = Math.toRadians(degreeAngle);
double cosTheta = Math.abs(Math.cos(theta));
double sinTheta = Math.abs(Math.sin(theta));
int width = (int)Math.rint(image.getWidth() * cosTheta + image.getHeight() * sinTheta);
int height = (int)Math.rint(image.getWidth() * sinTheta + image.getHeight() * cosTheta);
Graphics2D graphics = null;
try {
AffineTransform at = new AffineTransform();
BufferedImage rotatedImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB);
graphics = rotatedImage.createGraphics();
at.rotate(theta, image.getWidth() / 2, image.getHeight() / 2);
at.preConcatenate(balanceImagePosition(at, image));
graphics.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BICUBIC);
graphics.drawRenderedImage(image, at);
return rotatedImage;
} finally {
if (graphics != null)
graphics.dispose();
}
}
/**
* Transform given angle in degree of any range to the [0;360) range
*
* @param degreeAngle angle in degree
* @return normalized angle in degree
*/
private static int normalizeAngle(int degreeAngle) {
if (degreeAngle <= -360 || degreeAngle >= 360)
degreeAngle %= 360;
if (degreeAngle < 0)
degreeAngle += 360;
return degreeAngle;
}
private static AffineTransform balanceImagePosition(AffineTransform at, BufferedImage image) {
Point2D[] points = { new Point2D.Double(0, 0), new Point2D.Double(image.getWidth(), 0), new Point2D.Double(0,
image.getHeight()), new Point2D.Double(image.getWidth(), image.getHeight()) };
double tx = image.getWidth();
double ty = image.getHeight();
for (Point2D point : points) {
Point2D tmp = at.transform(point, null);
tx = Math.min(tx, tmp.getX());
ty = Math.min(ty, tmp.getY());
}
at = new AffineTransform();
at.translate(-tx, -ty);
return at;
}
}
答案 2 :(得分:0)
如上所述,你的for循环没有对Picture旋转做任何事情。我假设你的&#34; getWidth()&#34;呼叫应该得到旋转的宽度&#39;。如果是这样,那么您需要使用rotate.getWidth()来访问该属性。在其余代码中也使用相同的方法。 rotated.getHeight();
rotated.getPixel (x, y)
等等
另外,你在for循环中使用两个int值作为增量总是相等的,你可以使用它。