所以我让我的刽子手启动并运行,但我不喜欢的是我的程序选择随机单词的方式(这不是完全随机的,可以猜到,伪)。
注意:代码中的某些部分是斯洛文尼亚语。我将重要的改为英语。
我正在尝试使用更简单且实际上随机的方式来选择该单词。我确实试图实施其他各种选择,但没有成功......
另外,我真的不明白DateTime.Now.Ticks如何选择一个单词。
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
namespace HANGMAN //moj imenski prostor
{
class Program
{
static void Main(string[] args)
{
Random random = new Random((int)DateTime.Now.Ticks);
string[] WORDBANK = { "AAAA", "BBBB", "CCCC", "DDDD", "EEEE", "FFFF" };
string WordToGuess = WORDBANK[random.Next(0, WORDBANK.Length)];
string WordToGuessUppercase = WordToGuess.ToUpper();
StringBuilder displayToPlayer = new StringBuilder(WordToGuess.Length);
for (int i = 0; i < WordToGuess.Length; i++)
displayToPlayer.Append('_');
List<char> correctGuesses = new List<char>();
List<char> incorrectGuesses = new List<char>();
Console.ForegroundColor = ConsoleColor.Cyan;
Console.WriteLine("__________________________________________________________________");
Console.WriteLine();
Console.Write("VISLICE - Maturitetna Naloga pri predmetu Informatika");
Console.WriteLine();
Console.WriteLine("__________________________________________________________________");
Console.WriteLine();
Console.WriteLine("-> Imas 5 poizkusov <-");
Console.WriteLine();
Thread.Sleep(500);
int lives = 5;
bool won = false;
int lettersRevealed = 0;
string input;
char Guess;
while (!won && lives > 0)
{
Thread.Sleep(500);
Console.WriteLine();
Console.ForegroundColor = ConsoleColor.White;
Console.WriteLine("Ugani besedo, izberi crko: ");
Console.WriteLine();
input = Console.ReadLine().ToUpper();
Ugib = input[0];
if (correctGuesses.Contains(Guess))
{
Thread.Sleep(500);
Console.WriteLine();
Console.ForegroundColor = ConsoleColor.Green;
Console.WriteLine("Crko '{0}' si ze uporabil, bila je pravilna!", Guess);
Console.WriteLine("____________________________________________");
continue;
}
else if (nepravilniUgibi.Contains(Ugib))
{
Thread.Sleep(500);
Console.WriteLine();
Console.ForegroundColor = ConsoleColor.Red;
Console.WriteLine("Crko '{0}' si ze uporabil, bila je napacna!", Guess);
Console.WriteLine("___________________________________________");
continue;
}
if (WordToGuessUppercase.Contains(Guess))
{
pravilniUgibi.Add(Ugib);
for (int i = 0; i < WordToGuess.Length; i++)
{
if (WordToGuessUppercase[i] == Guess)
{
displayToPlayer[i] = WordToGuess[i];
lettersRevealed++;
}
}
if (lettersRevealed == WordToGuess.Length)
won = true;
}
else
{
incorrectGuesses.Add(Guess);
Console.WriteLine();
Console.ForegroundColor = ConsoleColor.Red;
Console.WriteLine("Narobe, crke '{0}', ni v besedi!", Guess);
Console.WriteLine("________________________________");
Console.WriteLine();
poizkusi--;
}
Console.WriteLine(displayToPlayer.ToString());
}
if (won)
{
Console.WriteLine();
Thread.Sleep(500);
Console.ForegroundColor = ConsoleColor.Green;
Console.WriteLine("Zmaga!");
Console.WriteLine();
Thread.Sleep(1000);
Console.WriteLine("KONEC IGRE");
}
else
{
Console.ForegroundColor = ConsoleColor.Red;
Console.WriteLine();
Thread.Sleep(1000);
Console.WriteLine("Zal si to igro zgubil. Poskusi ponovno! Pravilna beseda je bila '{0}'", WordToGuess);
}
}
}
}
答案 0 :(得分:0)
随机数生成器很好。每次程序运行时,Random
构造函数中的刻度将为生成器添加不同的编号。您可以预期没有两个序列是相同的:C# - Random number with seed(注意不要创建Random
的新实例比刻度计数增量更快。)
请注意,将构造函数调用为new Random(System.DateTime.Now.Ticks)
几乎与调用无参数构造函数new Random()
相同,因为它使用Environment.TickCount
的值对其进行种子处理 - 这是tick的数量自机器启动以来 - 在.NET框架的当前实现中。
伪随机:是的。
有很多问题涉及the implementation,其理论背景和true random sources,从这里开始:https://stackoverflow.com/a/4440760/1132334
Next
的调用中有一个简单的错误:
而不是
string WordToGuess = WORDBANK[random.Next(0, WordToGuess.Length)];
写
string WordToGuess = WORDBANK[random.Next(0, WORDBANK.Length)];
前向引用WordToGuess.Length
不能在C#中编译,您打算使用wordbank数组的长度。第二个int参数是独占上限documented here。