我的第一篇文章,我目前正在使用Swift 3在Xcode 8.1中制作应用程序
我有9张图片,我用touchesBegan和touchesMoved函数进行了拖动。
然而,它们可以在屏幕上的任何地方被拖动,这可能会导致它们掩盖我的其他图像。我想通过为它们设置边界来限制它们的移动,这样即使用户试图将图像拖出该边界,它们也无法实现。
我在draggedimageview.swift中创建了这段代码,这样可以拖动图片视图。
我花了很长时间试图弄清楚如何做到这一点,如果有人可以提供帮助,我会很感激。
...谢谢
import UIKit
class DraggedImageView: UIImageView {
var startLocation: CGPoint?
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
startLocation = touches.first?.location(in: self)
}
override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
let currentLocation = touches.first?.location(in: self)
let dx = currentLocation!.x - startLocation!.x
let dy = currentLocation!.y - startLocation!.y
self.center = CGPoint(x: self.center.x+dx, y: self.center.y+dy)
}
}
答案 0 :(得分:3)
你可以这样做:
let cx = self.center.x+dx
if (cx > 100) {
cx = 100
}
self.center = CGPoint(x: cx, y: self.center.y+dy)
但是根据你想要做的事情来改变if。这会将其夹紧,使其无法移动到center.x > 100
答案 1 :(得分:1)
尝试在矩形中定义“允许区域”,例如:
import UIKit
class DraggedImageView: UIImageView {
var startLocation: CGPoint?
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
startLocation = touches.first?.location(in: self)
}
override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
let currentLocation = touches.first?.location(in: self)
let dx = currentLocation!.x - startLocation!.x
let dy = currentLocation!.y - startLocation!.y
// This is the area in which the dragging is allowed
let coolArea = CGRect(x: 0, y: 0, width: 100, height: 100)
let newCenter = CGPoint(x: self.center.x+dx, y: self.center.y+dy)
// If the allowed area contains the new point, we can assign it
if coolArea.contains(newCenter) {
self.center = newCenter
}
// else {
// print("Out of boundaries!")
// }
self.center = CGPoint(x: self.center.x+dx, y: self.center.y+dy)
}
}
如果您想要在用户拖出边界时发生不同的事情,您可能想要更改代码。
答案 2 :(得分:0)
从包含UIImageView的视图中获取“允许区域”
import UIKit
class DraggedImageView: UIImageView {
var startLocation: CGPoint?
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
startLocation = touches.first?.location(in: self)
}
override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
let currentLocation = touches.first?.location(in: self)
let dx = currentLocation!.x - startLocation!.x
let dy = currentLocation!.y - startLocation!.y
let coolArea = (self.superview?.bounds)!
let newCenter = CGPoint(x: self.center.x+dx, y: self.center.y+dy)
// If the allowed area contains the new point, we can assign it
if coolArea.contains(newCenter) {
self.center = newCenter
print("touchesMoved")
}
else {
print("Out of boundaries!")
}
}
}