我找到了一个基本的石头剪刀游戏,想知道如何为它创建一个得分表。另外,我很困惑如何让游戏永远持续下去,直到玩家想要结束游戏。以下是游戏的编码:
import random;
wins_history = [0]
ties_history = [0]
losses_history = [0]
def initial_wins():
return wins_history[0]
def cur_wins():
return wins_history[-1]
def affect_wins(delta):
wins_history.append(cur_wins() + delta)
return cur_wins()
def initial_ties():
return ties_history[0]
def cur_ties():
return ties_history[-1]
def affect_ties(delta):
ties_history.append(cur_ties() + delta)
return cur_ties()
def initial_losses():
return losses_history[0]
def cur_losses():
return losses_history[-1]
def affect_losses(delta):
losses_history.append(cur_losses() + delta)
return cur_losses()
while True:
player = input("Enter your choice (rock/paper/scissors): ");
player = player.lower();
while (player != "rock" and player != "paper" and player != "scissors"):
print(player);
player = input("That choice is not valid. Enter your choice (rock/paper/scissors): ");
player = player.lower();
computerInt = random.randint(0,2);
if (computerInt == 0):
computer = "rock";
elif (computerInt == 1):
computer = "paper";
elif (computerInt == 2):
computer = "scissors";
else:
computer = "Huh? Error...";
if (player == computer):
print("Draw!");
affect_ties(+1)
print ("Your new tie score is, cur_ties()")
elif (player == "rock"):
if (computer == "paper"):
print("Computer wins!");
affect_losses(+1)
print ("Your new loss score is, cur_losses()")
else:
print("You win!");
affect_wins(+1)
print ("Your new win score is, cur_wins()")
elif (player == "paper"):
if (computer == "rock"):
print("You win!");
affect_wins(+1)
print ("Your new win score is, cur_wins()")
else:
print("Computer wins!")
affect_losses(+1)
print ("Your new loss score is, cur_losses()")
elif (player == "scissors"):
if (computer == "rock"):
print("Computer wins!");
affect_losses(+1)
print ("Your new loss score is, cur_losses()")
else:
print("You win!");
affect_wins(+1)
print ("Your new win score is, cur_wins()")