我似乎在继承方面遇到了一些麻烦。我不确定是什么问题,但我相信这是错误地调用了类。我仍然很擅长继承,所以我确定有些地方我错了。它应该从每个班级调用一些东西并在最后制作一个短语,但它似乎没有用。它也应该覆盖之前的Show Address。
class DSC
{
private string schoolName { get; set; }
string schoolName = "DSC";
public virtual string ShowAddress();
{ return " 1420 W. Highway Blvd., Orlando, Florida 33268 "}
}
class Campus
{
private string campusName { get; set; }
public string campusName
{
get
{
return campusName;
}
set
{
campusName = value;
}
public Campus(string cName);
public virtual string ShowAddress()
{ return "1843 Bob Blvd., Orlando, Florida 33268"; }
public string Departments()
{ return "Computer Scinece Department, Emergency Care Department, Police Academy"; }
}
class Program
{
static void Main(string[] args)
{
Campus atc = new Campus("Advanced Technology College");
Console.WriteLine(atc.ToString());
}
}
输出应该是什么
Daytona State College Advanced Technology College
is located at 1843 Bob Blvd., Orlando, Florida 33268,
it has Computer Scinece Department, Emergency Care Department, Police Academy
答案 0 :(得分:1)
删除私人campusName的getter和setter,并将您的公共campusName重命名为CampusName。
在Campus课程中添加以下代码
public override string ToString()
{
return CampusName() + "\n is located at " + ShowAddress() + "\n it has " + Departments();
}
你应该写一个基础学校课程
public class School
{
private string schoolName;
private string address;
public string SchoolName
{
get
{
return schoolName;
}
set
{
schoolName = value;
}
}
// same game with address
}
之后你只需要继承......
public Campus : School
{
// override or add methods
}