我正在尝试在应用程序上绘制一些虚线,但它只使用IBDesignable在main.storyboard上绘制。当我在iOS模拟器上运行应用程序时,没有任何显示。发生了什么事?
要绘制的代码:
@IBDesignable
class AnalogView: UIView {
fileprivate let thickHorizontalLayer = CAShapeLayer()
fileprivate let thinHorizontalLayer = CAShapeLayer()
@IBInspectable var thickYCoord = 50.0
@IBInspectable var thinYCoord = 52.5
override init(frame: CGRect) {
super.init(frame: frame)
let thickDashesPath = UIBezierPath()
thickDashesPath.move(to: CGPoint(x: 0, y: thickYCoord)) //left
thickDashesPath.addLine(to: CGPoint(x: 340, y: thickYCoord)) //right
//thickHorizontalLayer.frame = frame
thickHorizontalLayer.path = thickDashesPath.cgPath
thickHorizontalLayer.strokeColor = UIColor.black.cgColor //dashes color
thickHorizontalLayer.lineWidth = 20
thickHorizontalLayer.lineDashPattern = [ 1, 83.5 ]
//thickHorizontalLayer.lineDashPhase = 0.25
self.layer.addSublayer(thickHorizontalLayer)
let thinDashesPath = UIBezierPath()
thinDashesPath.move(to: CGPoint(x: 0, y: thinYCoord)) //esquerda
thinDashesPath.addLine(to: CGPoint(x: 340, y: thinYCoord)) //direita
//thinHorizontalLayer.frame = frame
thinHorizontalLayer.path = thinDashesPath.cgPath
thinHorizontalLayer.strokeColor = UIColor.black.cgColor
thinHorizontalLayer.lineWidth = 15.0
thinHorizontalLayer.fillColor = UIColor.clear.cgColor
thinHorizontalLayer.lineDashPattern = [ 0.5, 7.95]
//thinHorizontalLayer.lineDashPhase = 0.25
self.layer.addSublayer(thinHorizontalLayer)
答案 0 :(得分:4)
您需要将公共代码放在由init(frame:)
和init(coder:)
调用的例程中:
@IBDesignable
class AnalogView: UIView {
fileprivate let thickHorizontalLayer = CAShapeLayer()
fileprivate let thinHorizontalLayer = CAShapeLayer()
@IBInspectable var thickYCoord: CGFloat = 50.0
@IBInspectable var thinYCoord: CGFloat = 52.5
override init(frame: CGRect = .zero) {
super.init(frame: frame)
configure()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
configure()
}
private func configure() {
let thickDashesPath = UIBezierPath()
thickDashesPath.move(to: CGPoint(x: 0, y: thickYCoord)) //left
thickDashesPath.addLine(to: CGPoint(x: 340, y: thickYCoord)) //right
thickHorizontalLayer.path = thickDashesPath.cgPath
thickHorizontalLayer.strokeColor = UIColor.black.cgColor //dashes color
thickHorizontalLayer.lineWidth = 20
thickHorizontalLayer.lineDashPattern = [ 1, 83.5 ]
self.layer.addSublayer(thickHorizontalLayer)
let thinDashesPath = UIBezierPath()
thinDashesPath.move(to: CGPoint(x: 0, y: thinYCoord)) //esquerda
thinDashesPath.addLine(to: CGPoint(x: 340, y: thinYCoord)) //direita
thinHorizontalLayer.path = thinDashesPath.cgPath
thinHorizontalLayer.strokeColor = UIColor.black.cgColor
thinHorizontalLayer.lineWidth = 15.0
thinHorizontalLayer.fillColor = UIColor.clear.cgColor
thinHorizontalLayer.lineDashPattern = [ 0.5, 7.95]
self.layer.addSublayer(thinHorizontalLayer)
}
}
我还建议为@IBInspectable
类型声明一个明确的类型,否则你将无法在IB中调整它们。
就个人而言,我不是硬编码路径宽度,而是在布局更改时更新它。此外,如果您要创建这些属性@IBDesignable
,则确实需要更新路径。
@IBDesignable
class AnalogView: UIView {
fileprivate let thickHorizontalLayer = CAShapeLayer()
fileprivate let thinHorizontalLayer = CAShapeLayer()
@IBInspectable var thickYCoord: CGFloat = 50.0 { didSet { updatePaths() } }
@IBInspectable var thinYCoord: CGFloat = 52.5 { didSet { updatePaths() } }
override init(frame: CGRect = .zero) {
super.init(frame: frame)
configure()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
configure()
}
private func configure() {
layer.addSublayer(thickHorizontalLayer)
layer.addSublayer(thinHorizontalLayer)
}
override func layoutSubviews() {
super.layoutSubviews()
updatePaths()
}
private func updatePaths() {
let thickDashesPath = UIBezierPath()
thickDashesPath.move(to: CGPoint(x: bounds.origin.x, y: thickYCoord)) //left
thickDashesPath.addLine(to: CGPoint(x: bounds.origin.x + bounds.size.width, y: thickYCoord)) //right
thickHorizontalLayer.path = thickDashesPath.cgPath
thickHorizontalLayer.strokeColor = UIColor.black.cgColor //dashes color
thickHorizontalLayer.lineWidth = 20
thickHorizontalLayer.lineDashPattern = [1.0, NSNumber(value: Double(bounds.size.width - 1) / 4 - 1.0) ]
let thinDashesPath = UIBezierPath()
thinDashesPath.move(to: CGPoint(x: bounds.origin.x, y: thinYCoord)) //esquerda
thinDashesPath.addLine(to: CGPoint(x: bounds.origin.x + bounds.size.width, y: thinYCoord)) //direita
thinHorizontalLayer.path = thinDashesPath.cgPath
thinHorizontalLayer.strokeColor = UIColor.black.cgColor
thinHorizontalLayer.lineWidth = 15.0
thinHorizontalLayer.fillColor = UIColor.clear.cgColor
thinHorizontalLayer.lineDashPattern = [0.5, NSNumber(value: Double(bounds.size.width - 1) / 40 - 0.5)]
}
}
您可能还想调整划线以跨越宽度(我不确定您是否需要一致的比例或者它是否跨越宽度)。但希望这说明了这个想法。