setTimeout()似乎没有工作

时间:2017-03-19 13:59:06

标签: javascript jquery html css

我正在使用javascript,jquery,HTML和CSS制作游戏。这是一个非常简单的游戏。:

  • 块逐渐消失,用户必须点击它们才能保持稳定
  • 如果其中一个区块完全消失,则输掉
  • 如果你可以保持10秒钟,你就赢了。
  • 请注意每秒钟后块会更快更快地消失。

在尝试将win转换为函数之前,这工作正常。每当我运行游戏时,preStart()工作正常,但是一旦start()开始,游戏似乎立即调用win(),即使它在setTimeout()中。

javascript代码如下。只需告诉我你是否需要HTML和/或CSS。我提前为冗长的代码道歉,但我觉得如果我展示所有这些代码可能会更容易。我还要提前感谢你花时间仔细而愉快地回答我的问题。

var red = document.getElementById("red");
var blue = document.getElementById("blue");
var green = document.getElementById("green");
var text = document.getElementById("text");

var score = 0;
var fadeRate = 0.01;
var started = false;

var rop = 1.0;
var bop = 1.0;
var gop = 1.0;

function preStart() {
  clearInterval(win);
  reset();
  if (started == false) {
    started = true;
    setTimeout(function() {text.style.left = '300px'; text.innerHTML = "3";}, 100);
    setTimeout(function() {text.innerHTML = "3 2";}, 1100);
    setTimeout(function() {text.innerHTML = "3 2 1";}, 2100);
    setTimeout(function() {
      text.style.left = '350px';
      text.innerHTML = "Go!";
      start();
    }, 3100);
  }
}

function start() {
  fade = setInterval(function() {
    rop = rop - fadeRate;
    red.style.opacity = rop;
    bop = bop - fadeRate;
    blue.style.opacity = bop;
    gop = gop - fadeRate;
    green.style.opacity = gop;

    if (rop <= 0 || bop <= 0 || gop <= 0) {lose();}
  }, 50);

  speedUp = setInterval(function() {
    fadeRate = fadeRate + 0.01;
  }, 1000);

  setInterval(win(), 10000);
}

function redClick() {
  score = score + rop * 10;
  rop = 1.0;
  red.style.opacity = rop;
}

function blueClick() {
  score = score + bop * 10;
  bop = 1.0;
  blue.style.opacity = bop;
}

function greenClick() {
  score = score + gop * 10;
  gop = 1.0;
  green.style.opacity = gop;
}

function lose() {
  clearInterval(fade);
  clearInterval(speedUp);
  clearInterval(win);
  setTimeout(function() {text.style.left = '150px'; text.innerHTML = "You lose!";}, 100);
  setTimeout(function() {
    text.style.left = '250px';
    text.innerHTML = "Retry?";
    started = false;
    reset();
  }, 2100);
}

function win() {
  clearInterval(fade);
  clearInterval(speedUp);
  clearInterval(win);
  setTimeout(function() {text.style.left = '175px'; text.innerHTML = "You win!";}, 100);
  score = Math.floor(score);
  setTimeout(function() {text.style.left = '100px'; text.innerHTML = "Score: " + score;}, 2100);
  setTimeout(function() {
    text.style.left = '250px';
    text.innerHTML = "Retry?"
    started = false;
    reset();
  }, 4100);
}

function reset() {
  score = 0;
  fadeRate = 0.01;
  rop = 1.0;
  bop = 1.0;
  gop = 1.0;
}

1 个答案:

答案 0 :(得分:4)

当您通过打开和关闭括号(&#34; ()&#34;在setInterval中将其设置为回调时, 调用 获胜)之后的功能

改变这个:

setInterval( win(), 10000);

对此(删除括号以避免调用获胜):

setInterval(win, 10000);

此外,您似乎试图通过传递函数win而不是设置间隔时返回的整数来清除间隔:

// set win to be invoked every 10000 ms
var intervID = setInterval(win, 10000);

// clear the interval above and thus stop it from
// invoking win any further
clearInterval(intervID);