我正在使用浮动窗口制作Cocoa应用程序。浮动窗口应该以主屏幕为中心,大小为主屏幕的1/4。以下Swift是我的应用程序的精髓:
import Cocoa
@NSApplicationMain
class AppDelegate: NSObject, NSApplicationDelegate {
var panel: NSPanel!
func applicationDidFinishLaunching(_ aNotification: Notification) {
let screenRect:CGRect = NSScreen.main()!.frame
panel = NSPanel(
contentRect: NSRect(
x: screenRect.width/4,
y: screenRect.height/4,
width: screenRect.width/2,
height: screenRect.height/2
),
styleMask: NSWindowStyleMask.nonactivatingPanel,
backing: NSBackingStoreType.buffered,
defer: false
)
panel.alphaValue = 0.5
panel.backgroundColor = NSColor.red
panel.level = Int(CGWindowLevelForKey(CGWindowLevelKey.maximumWindow))
panel.orderFront(nil)
}
}
这会产生一个这样的面板:
主屏幕分辨率更改时出现问题。显示此信息的一种方法是转到系统偏好设置>显示并设置分辨率为" Scaled"和更多空间"。完成后,面板看起来像这样:
如您所见,更改分辨率后面板的位置不正确。我希望面板保持其位置:居中和屏幕尺寸的1/4。为此,我要检测屏幕分辨率(即frame
的{{1}}属性)何时发生变化,以便我可以更改面板的大小和位置。
当NSScreen
的{{1}}属性发生变化时,是否会触发某些事件?或者有不同的方法来处理这个问题吗?
答案 0 :(得分:3)
在@Adolfo的帮助下,这有效:
import Cocoa
@NSApplicationMain
class AppDelegate: NSObject, NSApplicationDelegate {
var panel: NSPanel!
func getPanelRect() -> NSRect {
let screenRect:CGRect = NSScreen.main()!.frame
return NSRect(
x: screenRect.width/4,
y: screenRect.height/4,
width: screenRect.width/2,
height: screenRect.height/2
)
}
func applicationDidFinishLaunching(_ aNotification: Notification) {
panel = NSPanel(
contentRect: self.getPanelRect(),
styleMask: NSWindowStyleMask.nonactivatingPanel,
backing: NSBackingStoreType.buffered,
defer: false
)
panel.alphaValue = 0.5
panel.backgroundColor = NSColor.red
panel.level = Int(CGWindowLevelForKey(CGWindowLevelKey.maximumWindow))
panel.orderFront(nil)
NotificationCenter.default.addObserver(
forName: NSNotification.Name.NSApplicationDidChangeScreenParameters,
object: NSApplication.shared(),
queue: OperationQueue.main
) { notification -> Void in
print("screen parameters changed")
self.panel.setFrame(self.getPanelRect(), display: true)
}
}
}