使用此块,我的应用程序每次尝试
时都会崩溃CGImageDestinationFinalize(gifDest!)
块
func createGIF(with images: [CGImage], data: Data, loopCount: Int, frameDelay: Double) -> Data {
print("()createGIF.HandHistoryTableVC")
let gifDest = CGImageDestinationCreateWithData(data as! CFMutableData, kUTTypeGIF, images.count, nil)
let fileProperties = [kCGImagePropertyGIFDictionary as String: [kCGImagePropertyGIFLoopCount as String: loopCount]]
CGImageDestinationSetProperties(gifDest!, fileProperties as CFDictionary?)
let frameProperties = [(kCGImagePropertyGIFDictionary as String): [(kCGImagePropertyGIFDelayTime as String): frameDelay]]
for img in images {
CGImageDestinationAddImage(gifDest!, img, frameProperties as CFDictionary?)
}
print("GIF in Progress")
CGImageDestinationFinalize(gifDest!)
print("gifMade")
return data;
}
错误报告
我迷失了这次事故的原因。关于“线程1:信号SIGABRT”的所有研究似乎都说这是一个连接问题,但如果我注释掉CGImageDestinationFinalize()
我的整个应用程序都可以正常工作答案 0 :(得分:0)
func createGIF(with images: [CGImage], data: CFMutableData, loopCount: Int, frameDelay: Double) -> Data {
print("()createGIF.HandHistoryTableVC")
let gifDest = CGImageDestinationCreateWithData(data, kUTTypeGIF, images.count, nil)
let fileProperties = [kCGImagePropertyGIFDictionary as String: [kCGImagePropertyGIFLoopCount as String: loopCount]]
CGImageDestinationSetProperties(gifDest!, fileProperties as CFDictionary?)
let frameProperties = [(kCGImagePropertyGIFDictionary as String): [(kCGImagePropertyGIFDelayTime as String): frameDelay]]
for img in images {
CGImageDestinationAddImage(gifDest!, img, frameProperties as CFDictionary?)
}
print("GIF in Progress")
CGImageDestinationFinalize(gifDest!)
print("gifMade")
return data as Data;
}
使用CFMutableData初始化程序
CFDataCreateMutable(kCFAllocatorDefault, 0)
解决了这个问题。