我想在C ++中将wstring
转换为u16string
。
我可以将wstring
转换为字符串,或反转。但我不知道如何转换为u16string
。
u16string CTextConverter::convertWstring2U16(wstring str)
{
int iSize;
u16string szDest[256] = {};
memset(szDest, 0, 256);
iSize = WideCharToMultiByte(CP_UTF8, NULL, str.c_str(), -1, NULL, 0,0,0);
WideCharToMultiByte(CP_UTF8, NULL, str.c_str(), -1, szDest, iSize,0,0);
u16string s16 = szDest;
return s16;
}
WideCharToMultiByte中的错误(CP_UTF8,NULL,str.c_str(), - 1,szDest,iSize,0,0);' s szDest
。 u16string
的原因无法与LPSTR
一起使用。
如何修复此代码?
答案 0 :(得分:6)
对于与平台无关的解决方案,请参阅this answer。
如果您只需要 Windows平台的解决方案,则以下代码就足够了:
std::wstring wstr( L"foo" );
std::u16string u16str( wstr.begin(), wstr.end() );
在Windows平台上,std::wstring
可与std::u16string
互换,因为sizeof(wstring::value_type) == sizeof(u16string::value_type)
并且都是UTF-16(小端)编码。
wstring::value_type = wchar_t
u16string::value_type = char16_t
唯一的区别是wchar_t
已签名,而char16_t
是无符号的,因此您只需要进行符号转换,这可以使用带有迭代器对的w16string
构造函数执行作为参数。此构造函数将隐式地将wchar_t
转换为char16_t
。
完整示例控制台应用程序:
#include <windows.h>
#include <string>
int main()
{
static_assert( sizeof(std::wstring::value_type) == sizeof(std::u16string::value_type),
"std::wstring and std::u16string are expected to have the same character size" );
std::wstring wstr( L"foo" );
std::u16string u16str( wstr.begin(), wstr.end() );
// The u16string constructor performs an implicit conversion like:
wchar_t wch = L'A';
char16_t ch16 = wch;
// Need to reinterpret_cast because char16_t const* is not implicitly convertible
// to LPCWSTR (aka wchar_t const*).
::MessageBoxW( 0, reinterpret_cast<LPCWSTR>( u16str.c_str() ), L"test", 0 );
return 0;
}
答案 1 :(得分:2)
我原本以为标准版本不起作用,但事实上这只是因为Visual C ++和libstdc ++ 3.4.21运行时库中的错误。它适用于clang++ -std=c++14 -stdlib=libc++
。这是一个测试标准方法是否适用于您的编译器的版本:
#include <codecvt>
#include <cstdlib>
#include <cstring>
#include <cwctype>
#include <iostream>
#include <locale>
#include <clocale>
#include <vector>
using std::cout;
using std::endl;
using std::exit;
using std::memcmp;
using std::size_t;
using std::wcout;
#if _WIN32 || _WIN64
// Windows needs a little non-standard magic for this to work.
#include <io.h>
#include <fcntl.h>
#include <locale.h>
#endif
using std::size_t;
void init_locale(void)
// Does magic so that wcout can work.
{
#if _WIN32 || _WIN64
// Windows needs a little non-standard magic.
constexpr char cp_utf16le[] = ".1200";
setlocale( LC_ALL, cp_utf16le );
_setmode( _fileno(stdout), _O_U16TEXT );
#else
// The correct locale name may vary by OS, e.g., "en_US.utf8".
constexpr char locale_name[] = "";
std::locale::global(std::locale(locale_name));
std::wcout.imbue(std::locale());
#endif
}
int main(void)
{
constexpr char16_t msg_utf16[] = u"¡Hola, mundo! \U0001F600"; // Shouldn't assume endianness.
constexpr wchar_t msg_w[] = L"¡Hola, mundo! \U0001F600";
constexpr char32_t msg_utf32[] = U"¡Hola, mundo! \U0001F600";
constexpr char msg_utf8[] = u8"¡Hola, mundo! \U0001F600";
init_locale();
const std::codecvt_utf16<wchar_t, 0x1FFFF, std::little_endian> converter_w;
const size_t max_len = sizeof(msg_utf16);
std::vector<char> out(max_len);
std::mbstate_t state;
const wchar_t* from_w = nullptr;
char* to_next = nullptr;
converter_w.out( state, msg_w, msg_w+sizeof(msg_w)/sizeof(wchar_t), from_w, out.data(), out.data() + out.size(), to_next );
if (memcmp( msg_utf8, out.data(), sizeof(msg_utf8) ) == 0 ) {
wcout << L"std::codecvt_utf16<wchar_t> converts to UTF-8, not UTF-16!" << endl;
} else if ( memcmp( msg_utf16, out.data(), max_len ) != 0 ) {
wcout << L"std::codecvt_utf16<wchar_t> conversion not equal!" << endl;
} else {
wcout << L"std::codecvt_utf16<wchar_t> conversion is correct." << endl;
}
out.clear();
out.resize(max_len);
const std::codecvt_utf16<char32_t, 0x1FFFF, std::little_endian> converter_u32;
const char32_t* from_u32 = nullptr;
converter_u32.out( state, msg_utf32, msg_utf32+sizeof(msg_utf32)/sizeof(char32_t), from_u32, out.data(), out.data() + out.size(), to_next );
if ( memcmp( msg_utf16, out.data(), max_len ) != 0 ) {
wcout << L"std::codecvt_utf16<char32_t> conversion not equal!" << endl;
} else {
wcout << L"std::codecvt_utf16<char32_t> conversion is correct." << endl;
}
wcout << msg_w << endl;
return EXIT_SUCCESS;
}
游戏稍晚,但是这里还有一个版本可以另外检查wchar_t
是否为32位(就像在Linux上一样),如果是,则执行代理对转换。我建议将此源保存为带有BOM的UTF-8。 Here is a link to it on ideone.
#include <cassert>
#include <cwctype>
#include <cstdlib>
#include <iomanip>
#include <iostream>
#include <locale>
#include <string>
#if _WIN32 || _WIN64
// Windows needs a little non-standard magic for this to work.
#include <io.h>
#include <fcntl.h>
#include <locale.h>
#endif
using std::size_t;
void init_locale(void)
// Does magic so that wcout can work.
{
#if _WIN32 || _WIN64
// Windows needs a little non-standard magic.
constexpr char cp_utf16le[] = ".1200";
setlocale( LC_ALL, cp_utf16le );
_setmode( _fileno(stdout), _O_U16TEXT );
#else
// The correct locale name may vary by OS, e.g., "en_US.utf8".
constexpr char locale_name[] = "";
std::locale::global(std::locale(locale_name));
std::wcout.imbue(std::locale());
#endif
}
std::u16string make_u16string( const std::wstring& ws )
/* Creates a UTF-16 string from a wide-character string. Any wide characters
* outside the allowed range of UTF-16 are mapped to the sentinel value U+FFFD,
* per the Unicode documentation. (http://www.unicode.org/faq/private_use.html
* retrieved 12 March 2017.) Unpaired surrogates in ws are also converted to
* sentinel values. Noncharacters, however, are left intact. As a fallback,
* if wide characters are the same size as char16_t, this does a more trivial
* construction using that implicit conversion.
*/
{
/* We assume that, if this test passes, a wide-character string is already
* UTF-16, or at least converts to it implicitly without needing surrogate
* pairs.
*/
if ( sizeof(wchar_t) == sizeof(char16_t) ) {
return std::u16string( ws.begin(), ws.end() );
} else {
/* The conversion from UTF-32 to UTF-16 might possibly require surrogates.
* A surrogate pair suffices to represent all wide characters, because all
* characters outside the range will be mapped to the sentinel value
* U+FFFD. Add one character for the terminating NUL.
*/
const size_t max_len = 2 * ws.length() + 1;
// Our temporary UTF-16 string.
std::u16string result;
result.reserve(max_len);
for ( const wchar_t& wc : ws ) {
const std::wint_t chr = wc;
if ( chr < 0 || chr > 0x10FFFF || (chr >= 0xD800 && chr <= 0xDFFF) ) {
// Invalid code point. Replace with sentinel, per Unicode standard:
constexpr char16_t sentinel = u'\uFFFD';
result.push_back(sentinel);
} else if ( chr < 0x10000UL ) { // In the BMP.
result.push_back(static_cast<char16_t>(wc));
} else {
const char16_t leading = static_cast<char16_t>(
((chr-0x10000UL) / 0x400U) + 0xD800U );
const char16_t trailing = static_cast<char16_t>(
((chr-0x10000UL) % 0x400U) + 0xDC00U );
result.append({leading, trailing});
} // end if
} // end for
/* The returned string is shrunken to fit, which might not be the Right
* Thing if there is more to be added to the string.
*/
result.shrink_to_fit();
// We depend here on the compiler to optimize the move constructor.
return result;
} // end if
// Not reached.
}
int main(void)
{
static const std::wstring wtest(L"☪☮∈✡℩☯✝ \U0001F644");
static const std::u16string u16test(u"☪☮∈✡℩☯✝ \U0001F644");
const std::u16string converted = make_u16string(wtest);
init_locale();
std::wcout << L"sizeof(wchar_t) == " << sizeof(wchar_t) << L".\n";
for( size_t i = 0; i <= u16test.length(); ++i ) {
if ( u16test[i] != converted[i] ) {
std::wcout << std::hex << std::showbase
<< std::right << std::setfill(L'0')
<< std::setw(4) << (unsigned)converted[i] << L" ≠ "
<< std::setw(4) << (unsigned)u16test[i] << L" at "
<< i << L'.' << std::endl;
return EXIT_FAILURE;
} // end if
} // end for
std::wcout << wtest << std::endl;
return EXIT_SUCCESS;
}
由于有人问:我建议使用带有BOM的UTF-8的原因是某些编译器(包括MSVC 2015)会假设源文件是根据当前代码页编码的,除非有BOM或您指定了编码命令行。不幸的是,没有编码适用于所有工具链,但是我使用的每个工具都足够现代,可以支持C ++ 14。