我正在探索一种将网络代理的流量复制到两台服务器的方法。 即代替一般实施:
Server1 - >代理 - >服务器2
我想做以下事情:
服务器1 - >代理 - >服务器2和服务器3
Server3->代理被删除
因此,每条消息都会发送到服务器2和服务器3。
我只有一个限制因为服务器3不应该阻止代理和服务器2之间的通信(如果服务器3很慢等)。
我从以下代码开始:https://github.com/dawnbreaks/TcpProxy
不幸的是,我对netty并不太熟悉,但实现对我来说似乎非常理想。我想了解:
答案 0 :(得分:3)
在IRC #netty中看到了你的聊天。
这里有几件事。您的代理需要具有服务器1连接到的服务器端。然后,服务器2和服务器3需要除了来自代理的连接,或者您可以使用UDP(依赖)从代理接收数据。
Netty有一个代理服务器的例子。这适用于您的情况,第三部分非常简单。简单地说,您将使用现有示例并打开一个新的连接,该连接将是Server 3.现在您可以做的是从代理服务器获取两个通道(客户端连接到服务器2和3)将它们放入通道组并写一个时间到两台服务器!我编辑的示例代码将允许...通过代理服务器1到服务器2的相互通信,并允许相互通话,而服务器3只能接收数据,但如果服务器3回复代理,代理服务器不会做任何事情。您可能希望添加一个处理程序来释放缓冲区或处理不应该来自服务器3的数据。此外,这应该可以帮助您入门但查看netty文档,api,示例和ppts,它们非常有用!
我将附上一些修改过的代码来向您展示,这里是示例的链接。
因此,对于Example,您将编辑HexDumpProxyFrontendHandler.class,并为Server 3的新客户端添加第二个Bootstrap。
当前代码
41 @Override
42 public void channelActive(ChannelHandlerContext ctx) {
43 final Channel inboundChannel = ctx.channel();
44
45 // Start the connection attempt.
46 Bootstrap b = new Bootstrap();
47 b.group(inboundChannel.eventLoop())
48 .channel(ctx.channel().getClass())
49 .handler(new HexDumpProxyBackendHandler(inboundChannel))
50 .option(ChannelOption.AUTO_READ, false);
51 ChannelFuture f = b.connect(remoteHost, remotePort);
52 outboundChannel = f.channel();
53 f.addListener(new ChannelFutureListener() {
54 @Override
55 public void operationComplete(ChannelFuture future) {
56 if (future.isSuccess()) {
57 // connection complete start to read first data
58 inboundChannel.read();
59 } else {
60 // Close the connection if the connection attempt has failed.
61 inboundChannel.close();
62 }
63 }
64 });
65 }
已编辑的代码
import io.netty.bootstrap.Bootstrap;
import io.netty.channel.Channel;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelFutureListener;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelOption;
/*
* Copyright 2012 The Netty Project
*
* The Netty Project licenses this file to you under the Apache License,
* version 2.0 (the "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*/
package io.netty.example.proxy;
import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelInboundHandlerAdapter;
import io.netty.channel.group.ChannelGroup;
import io.netty.channel.group.DefaultChannelGroup;
import io.netty.util.concurrent.GlobalEventExecutor;
public class HexDumpProxyFrontendHandler extends ChannelInboundHandlerAdapter {
private final String remoteHost;
private final int remotePort;
// As we use inboundChannel.eventLoop() when buildling the Bootstrap this does not need to be volatile as
// the server2OutboundChannel will use the same EventLoop (and therefore Thread) as the inboundChannel.
private Channel server2OutboundChannel;
private Channel server3OutboundChannel;
// TODO You should change this to your own executor
private ChannelGroup channels = new DefaultChannelGroup(GlobalEventExecutor.INSTANCE);
public HexDumpProxyFrontendHandler(String remoteHost, int remotePort) {
this.remoteHost = remoteHost;
this.remotePort = remotePort;
}
@Override
public void channelActive(ChannelHandlerContext ctx) {
final Channel inboundChannel = ctx.channel();
// Start the connection attempt to SERVER 3
Bootstrap server3Bootstrap = new Bootstrap();
server3Bootstrap.group(inboundChannel.eventLoop())
.channel(ctx.channel().getClass())
// You are only writing traffic to server 3 so you do not need to have a handler for the inbound traffic
.handler(new DiscardServerHandler()) // EDIT
.option(ChannelOption.AUTO_READ, false);
ChannelFuture server3Future = server3Bootstrap.connect(remoteHost, remotePort);
server3OutboundChannel = server3Future.channel();
// Start the connection attempt to SERVER 2
Bootstrap server2Bootstrap = new Bootstrap();
server2Bootstrap.group(inboundChannel.eventLoop())
.channel(ctx.channel().getClass())
.handler(new HexDumpProxyBackendHandler(inboundChannel))
.option(ChannelOption.AUTO_READ, false);
ChannelFuture server2Future = server2Bootstrap.connect(remoteHost, remotePort);
server2OutboundChannel = server2Future.channel();
server2Future.addListener(new ChannelFutureListener() {
@Override
public void operationComplete(ChannelFuture future) {
if (future.isSuccess()) {
// connection complete start to read first data
inboundChannel.read();
} else {
// Close the connection if the connection attempt has failed.
inboundChannel.close();
}
}
});
// Here we are going to add channels to channel group to save bytebuf work
channels.add(server2OutboundChannel);
channels.add(server3OutboundChannel);
}
// You can keep this the same below or use the commented out section
@Override
public void channelRead(final ChannelHandlerContext ctx, Object msg) {
// You need to reference count the message +1
msg.retain();
if (server2OutboundChannel.isActive()) {
server2OutboundChannel.writeAndFlush(msg).addListener(new ChannelFutureListener() {
@Override
public void operationComplete(ChannelFuture future) {
if (future.isSuccess()) {
// was able to flush out data, start to read the next chunk
ctx.channel().read();
} else {
future.channel().close();
}
}
});
}
if (server3OutboundChannel.isActive()) {
server3OutboundChannel.writeAndFlush(msg).addListener(new ChannelFutureListener() {
@Override
public void operationComplete(ChannelFuture future) {
if (future.isSuccess()) {
// was able to flush out data, start to read the next chunk
ctx.channel().read();
} else {
future.channel().close();
}
}
});
}
// Optional to the above code instead channel writing automatically cares for reference counting for you
// channels.writeAndFlush(msg).addListeners(new ChannelFutureListener() {
//
// @Override
// public void operationComplete(ChannelFuture future) throws Exception {
// if (future.isSuccess()) {
// // was able to flush out data, start to read the next chunk
// ctx.channel().read();
// } else {
// future.channel().close();
// }
// }
// });
}
@Override
public void channelInactive(ChannelHandlerContext ctx) {
if (server2OutboundChannel != null) {
closeOnFlush(server2OutboundChannel);
}
if (server3OutboundChannel != null) {
closeOnFlush(server3OutboundChannel);
}
// Optionally can do this
// channels.writeAndFlush(Unpooled.EMPTY_BUFFER).addListener(ChannelFutureListener.CLOSE);
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) {
cause.printStackTrace();
closeOnFlush(ctx.channel());
}
/**
* Closes the specified channel after all queued write requests are flushed.
*/
static void closeOnFlush(Channel ch) {
if (ch.isActive()) {
ch.writeAndFlush(Unpooled.EMPTY_BUFFER).addListener(ChannelFutureListener.CLOSE);
}
}
}
放弃处理程序
这可以作为处理程序添加到服务器3,以丢弃由服务器3写入代理的任何内容。默认情况下,SimpleInboundHandlers将在通过递减引用计数处理消息后丢弃消息。