当我按下任何按钮或在控制台中键入某个功能时,我的代码返回“未定义”(例如,如果我按下Roll!按钮或在控制台中键入Roll())。我不认为HTML与它有任何关系,但我可能会把它放进去。这是我的代码:
<!DOCTYPE html>
<html>
<head>
<style>
.dropbtn {
color: black;
padding: 4px;
font-size: 16px;
border: none;
cursor: pointer;
min-width: 160px;
}
.dropbtn:hover, .dropbtn:focus {
background-color: gray;
}
.dropdown {
position: relative;
display: inline-block;
}
.dropdown-content {
display: none;
position: absolute;
background-color: #ffffff;
min-width: 160px;
overflow: auto;
box-shadow: 0px 8px 16px 0px rgba(0,0,0,0.2);
z-index: 1;
}
.dropdown-content a {
color: black;
padding: 12px 16px;
text-decoration: none;
display: block;
}
.dropdown a:hover {background-color: #f1f1f1}
.show {display:block;}
</style>
</head>
<body>
<img id="Dice1" src="White.png"></img>
<img id="Dice2" src="White.png"></img>
<img id="Dice3" src="White.png"></img>
<p></p>
<div class="dropdown">
<button onclick="Dropdown()" class="dropbtn">Number of Dice</button>
<div id="myDropdown" class="dropdown-content">
<button class="dropbtn" onclick="DiceNum(1)">1 Dice</button>
<button class="dropbtn" onclick="DiceNum(2)">2 Die</button>
<button class="dropbtn" onclick="DiceNum(3)">3 Die</button>
</div>
</div>
<p></p>
<button class="dropbtn" onclick="Roll()">Roll!</button>
<script>
var Dice = 1;
function Dropdown() {
document.getElementById("myDropdown").classList.toggle("show");
}
var openDropdown
window.onclick = function(event) {
if (!event.target.matches(".dropbtn")) {
var dropdowns = document.getElementsByClassName("dropdown-content");
var i;
for (i = 0; i < dropdowns.length; i += 1) {
openDropdown = dropdowns[i];
if (openDropdown.classList.contains("show")) {
openDropdown.classList.remove("show");
}
}
}
}
var randNum1 = Math.floor((Math.random() * 6) + 1);
var randNum2 = Math.floor((Math.random() * 6) + 1);
var randNum3 = Math.floor((Math.random() * 6) + 1);
function Roll() {
if(Dice===1) {
randNum1 = Math.floor((Math.random() * 6) + 1);
document.getElementById("Dice1").src = "Dice"+randNum1+".png";
document.getElementById("Dice2").src = "White.png";
document.getElementById("Dice3").src = "White.png";
} else if(Dice===2) {
randNum1 = Math.floor((Math.random() * 6) + 1);
randNum2 = Math.floor((Math.random() * 6) + 1);
document.getElementById("Dice1").src = "Dice"+randNum1+".png";
document.getElementById("Dice2").src = "Dice"+randNum2+".png";
document.getElementById("Dice3").src = "White.png";
} else if(Dice===3) {
randNum1 = Math.floor((Math.random() * 6) + 1);
randNum2 = Math.floor((Math.random() * 6) + 1);
randNum3 = Math.floor((Math.random() * 6) + 1);
document.getElementById("Dice1").src = "Dice"+randNum1+".png";
document.getElementById("Dice2").src = "Dice"+randNum2+".png";
document.getElementById("Dice3").src = "Dice"+randNum3+".png";
}
}
var DiceNum = function (x) {
if(x===1) {
return var Dice = 1;
} else if(x===2) {
return var Dice = 2;
} else if(x===3) {
return var Dice = 3;
}
}
</script>
</body>
</html>
答案 0 :(得分:1)
您无法return
变量分配。而是这样做
var DiceNum = function(x) {
if (x === 1) {
Dice = 1;
} else if (x === 2) {
Dice = 2;
} else if (x === 3) {
Dice = 3;
}
}
答案 1 :(得分:0)
DiceNum
功能出错:
var DiceNum = function (x) {
if(x===1) {
return var Dice = 1;
} else if(x===2) {
return var Dice = 2;
} else if(x===3) {
return var Dice = 3;
}
}
您{J}中的return var Dice = 1
语法不正确,请尝试将其更改为return Dice = 1
(在其他地方更改)
我希望这有帮助!
答案 2 :(得分:0)
您无法将变量声明多次,您的函数应如下所示:
var DiceNum = function (x) {
if(x===1) {
return Dice = 1;
} else if(x===2) {
return Dice = 2;
} else if(x===3) {
return Dice = 3;
}
}
答案 3 :(得分:0)
DiceNum()返回&#39; var Dice = 1&#39;尝试评论,看看它是否也运行, 尝试将函数定义为var Roll = function(){....类似于DiceNum