使用YouTube api v3将视频上传到YouTube时,出现以下错误:
Google.Apis.Requests.RequestError
Access forbidden. The request may not be properly authorized. [403]
Errors [
Message[Access forbidden. The request may not be properly authorized.] Location[ - ] Reason[forbidden] Domain[youtube.common]
]
该应用会成功上传几个视频,然后随机抛出403错误。
配额限制是每天1百万次查询,我只使用了大约1%。 通道上已经有大约1200个视频使用相同的应用程序上传,现在我突然在最近几天内收到此错误。我已经尝试将视频上传到另一个频道并且没有任何问题,因此看起来该问题特定于此一个频道。似乎它被扼杀了,但我不知道为什么?
我没有违反任何服务条款,视频是原创的,帐户信誉良好且我在配额限制范围内。
如果还有其他限制,为什么Google不会在api参考中记录它?这样我们就可以根据政策设计我们的应用程序。
如果您遵循规范,那么就无法构建应用程序,然后Google在后端有一套不同的规则,您就会猜测自己是什么,不允许这样做。
使用此代码:
using System;
using System.IO;
using System.Reflection;
using System.Threading;
using System.Threading.Tasks;
using Google.Apis.Auth.OAuth2;
using Google.Apis.Services;
using Google.Apis.Upload;
using Google.Apis.Util.Store;
using Google.Apis.YouTube.v3;
using Google.Apis.YouTube.v3.Data;
namespace Google.Apis.YouTube.Samples
{
/// <summary>
/// YouTube Data API v3 sample: upload a video.
/// Relies on the Google APIs Client Library for .NET, v1.7.0 or higher.
/// See https://developers.google.com/api-client-library/dotnet/get_started
/// </summary>
internal class UploadVideo
{
[STAThread]
static void Main(string[] args)
{
Console.WriteLine("YouTube Data API: Upload Video");
Console.WriteLine("==============================");
try
{
new UploadVideo().Run().Wait();
}
catch (AggregateException ex)
{
foreach (var e in ex.InnerExceptions)
{
Console.WriteLine("Error: " + e.Message);
}
}
Console.WriteLine("Press any key to continue...");
Console.ReadKey();
}
private async Task Run()
{
UserCredential credential;
using (var stream = new FileStream("client_secrets.json", FileMode.Open, FileAccess.Read))
{
credential = await GoogleWebAuthorizationBroker.AuthorizeAsync(
GoogleClientSecrets.Load(stream).Secrets,
// This OAuth 2.0 access scope allows an application to upload files to the
// authenticated user's YouTube channel, but doesn't allow other types of access.
new[] { YouTubeService.Scope.YoutubeUpload },
"user",
CancellationToken.None
);
}
var youtubeService = new YouTubeService(new BaseClientService.Initializer()
{
HttpClientInitializer = credential,
ApplicationName = Assembly.GetExecutingAssembly().GetName().Name
});
var video = new Video();
video.Snippet = new VideoSnippet();
video.Snippet.Title = "Default Video Title";
video.Snippet.Description = "Default Video Description";
video.Snippet.Tags = new string[] { "tag1", "tag2" };
video.Snippet.CategoryId = "22"; // See https://developers.google.com/youtube/v3/docs/videoCategories/list
video.Status = new VideoStatus();
video.Status.PrivacyStatus = "unlisted"; // or "private" or "public"
var filePath = @"REPLACE_ME.mp4"; // Replace with path to actual movie file.
using (var fileStream = new FileStream(filePath, FileMode.Open))
{
var videosInsertRequest = youtubeService.Videos.Insert(video, "snippet,status", fileStream, "video/*");
videosInsertRequest.ProgressChanged += videosInsertRequest_ProgressChanged;
videosInsertRequest.ResponseReceived += videosInsertRequest_ResponseReceived;
await videosInsertRequest.UploadAsync();
}
}
void videosInsertRequest_ProgressChanged(Google.Apis.Upload.IUploadProgress progress)
{
switch (progress.Status)
{
case UploadStatus.Uploading:
Console.WriteLine("{0} bytes sent.", progress.BytesSent);
break;
case UploadStatus.Failed:
Console.WriteLine("An error prevented the upload from completing.\n{0}", progress.Exception);
break;
}
}
void videosInsertRequest_ResponseReceived(Video video)
{
Console.WriteLine("Video id '{0}' was successfully uploaded.", video.Id);
}
}
}