我有几张桌子,想要加入他们,使用雄辩的关系,但我不知道如何。
包含所有表格的图片:
第一个表(Leads)使用关系:
与表sphere_attributes连接leads.sphere_id = sphere_attributes.sphere_id
从这个关系我想得到列“标签”。
theese标签的值存储在另一个表“sphere_attribute_options”的“value”列中。
表Leads
与sphere_attribute_options相关:
leads.sphere_id = sphere_attributes.sphere_id
sphere_attributes.id = sphere_attribute_options.sphere_attr_id
AND sphere_attribute_options.ctype=’agent’
我只需要来自sphere_attribute_options的值,其中表sphere_bitmask_XX(XX = sphere_id)的字段fb_AID_OID = 1(AID = sphere_attributes.id,OID = sphere_attribute_options.id)。
表sphere_bitmask_XX
和leads
之间的关系:
sphere_bitmask_XX.user_id = leads.id AND sphere_bitmask_XX.type ='lead'
我的模特:
铅
namespace App\Models;
use Cartalyst\Sentinel\Users\EloquentUser;
class Lead extends EloquentUser
{
protected $table = "leads";
/**
* The attributes that are mass assignable.
*
* @var array
*/
protected $fillable = [
'agent_id', 'sphere_id',
];
public function sphere()
{
return $this->hasOne('App\Models\Sphere', 'id', 'sphere_id');
}
public function labels()
{
return $this->hasMany('App\Models\SphereAttr', 'sphere_id', 'sphere_id');
}
}
SphereAttrOptions
namespace App\Models;
use Illuminate\Database\Eloquent\Model;
class SphereAttrOptions extends Model
{
protected $table = 'sphere_attribute_options';
protected $fillable = ['sphere_attr_id', 'ctype', '_type', 'name', 'value', 'icon', 'position'];
public function attribute()
{
return $this->belongsTo('App\Models\SphereAttr', 'id', 'sphere_attr_id');
}
}
SphereAttr
namespace App\Models;
use Illuminate\Database\Eloquent\Model;
class SphereAttr extends Model
{
protected $table = 'sphere_attributes';
protected $fillable = ['_type', 'label', 'icon', 'required', 'position'];
public function options()
{
return $this->hasMany('App\Models\SphereAttrOptions', 'sphere_attr_id', 'id')
->where('ctype', '=', 'agent')->orderBy('position');
}
public function sphere()
{
return $this->belongsTo('App\Models\Sphere', 'id', 'sphere_id');
}
}
SphereMask
namespace App\Models;
use DB;
use Illuminate\Database\Eloquent\Model;
class SphereMask extends Model
{
}