functinality:
定时器将从0开始计数到3分钟的时间限制。用户必须按下按钮才能停止计时器,否则计时器将继续计数直至达到时间限制。
当达到3分钟的时间限制时,将显示警告:“游戏结束”。
问题:
计时器能够从0开始计时,但是,当时间限制为3分钟时,它不会停止显示警报。它将继续计数。
需要问一下为什么它不会停止计数器并在计时器达到3分钟的时间限制后提示警报?
代码:
url(r'^show_person/(?P<persnr>.*)', "company.views.show_person", name='show_person'),
def show_person(request, persnr):
per = Person.objects.filter(Q(name=persnr)|Q(persnr=persnr)).all()
context={'pers':pers}
return render(request, 'company/person.html', context)
var GameTimer = 0;
var SetGameTimer;
var minutes = "";
var seconds = "";
function StartGame() {
$("#Game_Elements").fadeIn({
queue: false,
complete: function() {
RugbyGameTimer();
}
});
}
//Start Game Timer Count
function RugbyGameTimer() {
//Start Game Timer
SetGameTimer = setInterval(function() {
GameTimer++;
//get inidvidual value elements of the timer
minutes = ('0' + Math.floor(GameTimer / 60)).slice(-2);
seconds = ('0' + (GameTimer - minutes * 60)).slice(-2);
//append timer to timer game elements
$("#Game_Minute_timer").html(minutes);
$("#Game_Second_timer").html(seconds);
}, 1000);
//Check Time value
if (minutes < 3) {
//Method call to check if button is pressed
Interrupt_Game();
} else if (minutes > 3) {
//Check on time, if more than 10mins, automatically navigate to last game page
//Stop Counter
clearInterval(SetGameTimer);
alert("Game Over");
}
}
function InterruptGame() {
//Method to do something
}
答案 0 :(得分:2)
检查3分钟必须通过计时器方法检查每个滴答。
//Start Game Timer
SetGameTimer = setInterval(function() {
GameTimer++;
//get inidvidual value elements of the timer
minutes = ('0' + Math.floor(GameTimer / 60)).slice(-2);
seconds = ('0' + (GameTimer - minutes * 60)).slice(-2);
//append timer to timer game elements
$("#Game_Minute_timer").html(minutes);
$("#Game_Second_timer").html(seconds);
//Check Time value
if (minutes < 3) {
//Method call to check if button is pressed
Interrupt_Game();
} else if (minutes >= 3) {
//Check on time, if more than 10mins, automatically navigate to last game page
//Stop Counter
clearInterval(SetGameTimer);
alert("Game Over");
}
}, 1000);
}
否则只会在游戏开始时检查一次。
答案 1 :(得分:0)
您正在将字符串与整数进行比较,这可能是其失败的原因。尝试测试秒数(计数器):
...
} else if (GameTimer > (3*60)) {
...