我试图让球对象在屏幕内反弹,我已经测试了几个小时不同的东西,在这里查看其他乒乓球游戏源代码和其他问题,但我似乎无法弄明白。有人可以指点一下从哪里开始?我应该为不同的动作制作单独的功能吗?
# ----- Game Loop ----- #
# Setting the loop breakers
game_exit = False
# ball positon/velocity
ball_x = DISP_W/2
ball_y = DISP_H/2
velocity = 5
# Game loop
while not game_exit:
# Gets all events
for event in pygame.event.get():
# Close event
if event.type == pygame.QUIT:
# Closes game loop
game_exit = True
# Background fill
GAME_DISP.fill(black)
# Setting positions
ball.set_pos(ball_x, ball_y)
# ceil.set_pos(0, 0)
# floor.set_pos(0, DISP_H - boundary_thickness)
ball_y += velocity
# Drawing sprites
ball_group.draw(GAME_DISP)
# collision_group.draw(GAME_DISP)
pygame.display.update()
# Setting FPS
clock.tick(FPS)
# ----- Game exit ----- #
pygame.quit()
quit()
答案 0 :(得分:0)
我会看一下pygame sprite类。它有很多方便的方法可以帮助解决碰撞和其他问题:https://www.pygame.org/docs/ref/sprite.html