我目前正在开发一个项目,我必须通过wcf客户端管理应用程序。我面临的问题是,在调用服务器后,我需要客户端等待回调。这是场景:
我打电话给显示窗口的服务,然后服务器应用程序空闲。当我单击窗口上的按钮时,它会向客户端发出回调。在此期间,必须禁用客户端UI - 它必须等待回调。你能告诉我怎么做到这一点吗?是否与“并发模式”或“操作合同”属性有关?
这是我的ServiceContract和CallbackContract的代码:
[ServiceContract(CallbackContract = typeof(IWCFServiceCallback))]
public interface IWCFService
{
[OperationContract]
void OpenWindow();
}
public interface IWCFServiceCallback
{
[OperationContract(IsOneWay = true)]
void ReturnValue(object[] value);
}
答案 0 :(得分:1)
不,您描述的功能与并发模式或操作合同无关。您可能需要使用信号量(Mutex
,Monitor
,无论......)以及从服务器到客户端的回调来实现该功能,以设置信号量。
说过你描述的功能似乎很奇怪。
答案 1 :(得分:1)
您可以通过实现异步服务操作并使用Async/Await
调用它来完成此操作。
在调用服务之前禁用客户端UI,然后在回调返回后启用它。
https://msdn.microsoft.com/en-us/library/ms731177.aspx
using System;
using System.Collections.Generic;
using System.ServiceModel;
using System.Text;
using System.Threading;
namespace Microsoft.WCF.Documentation
{
[ServiceContractAttribute(Namespace="http://microsoft.wcf.documentation")]
public interface ISampleService{
[OperationContractAttribute]
string SampleMethod(string msg);
[OperationContractAttribute(AsyncPattern = true)]
IAsyncResult BeginSampleMethod(string msg, AsyncCallback callback, object asyncState);
//Note: There is no OperationContractAttribute for the end method.
string EndSampleMethod(IAsyncResult result);
[OperationContractAttribute(AsyncPattern=true)]
IAsyncResult BeginServiceAsyncMethod(string msg, AsyncCallback callback, object asyncState);
// Note: There is no OperationContractAttribute for the end method.
string EndServiceAsyncMethod(IAsyncResult result);
}
public class SampleService : ISampleService
{
#region ISampleService Members
public string SampleMethod(string msg)
{
Console.WriteLine("Called synchronous sample method with \"{0}\"", msg);
return "The sychronous service greets you: " + msg;
}
// This asynchronously implemented operation is never called because
// there is a synchronous version of the same method.
public IAsyncResult BeginSampleMethod(string msg, AsyncCallback callback, object asyncState)
{
Console.WriteLine("BeginSampleMethod called with: " + msg);
return new CompletedAsyncResult<string>(msg);
}
public string EndSampleMethod(IAsyncResult r)
{
CompletedAsyncResult<string> result = r as CompletedAsyncResult<string>;
Console.WriteLine("EndSampleMethod called with: " + result.Data);
return result.Data;
}
public IAsyncResult BeginServiceAsyncMethod(string msg, AsyncCallback callback, object asyncState)
{
Console.WriteLine("BeginServiceAsyncMethod called with: \"{0}\"", msg);
return new CompletedAsyncResult<string>(msg);
}
public string EndServiceAsyncMethod(IAsyncResult r)
{
CompletedAsyncResult<string> result = r as CompletedAsyncResult<string>;
Console.WriteLine("EndServiceAsyncMethod called with: \"{0}\"", result.Data);
return result.Data;
}
#endregion
}
// Simple async result implementation.
class CompletedAsyncResult<T> : IAsyncResult
{
T data;
public CompletedAsyncResult(T data)
{ this.data = data; }
public T Data
{ get { return data; } }
#region IAsyncResult Members
public object AsyncState
{ get { return (object)data; } }
public WaitHandle AsyncWaitHandle
{ get { throw new Exception("The method or operation is not implemented."); } }
public bool CompletedSynchronously
{ get { return true; } }
public bool IsCompleted
{ get { return true; } }
#endregion
}
}
答案 2 :(得分:1)
当concurrenymode是ConcurrencyMode.Single并且客户端调用该服务时,该服务将创建一个锁。当它调用IsOneWay的回调接口为false时,结果消息将被发送回服务。该服务将再次创建锁定并将死锁,因为仍然从客户端调用保持锁定。 使用ConsurrencyMode。当重新回电并重新获得时,可以重新锁定该锁,这样您就可以使用它。 IsOneWay = true也是一个解决方案,因为没有结果消息被发送回服务回调。
因此,当回调操作具有IsOneWay = true或服务已配置ConcurrencyMode.Reentrant时,您应该能够在调用服务之前锁定GUI并在回调中解锁它
答案 3 :(得分:0)
感谢您的回答。我通过使用Win32 ShowWindow函数解决了这个问题。